40°

GameSpy: Warhammer Online: Age of Reckoning -- Beta Impressions

GameSpy writes: "A massively multiplayer online game like Warhammer Online: Age of Reckoning is huge. That's a truism, of course, one that's inherent in the very name of the genre. The result of their sheer size, though, makes most people focus on smaller portions of them when trying to get a handle on how good they are. There's much discussion of the PvE aspects, or how good the PvP is or the class balance or the graphics or any number of other features. We did that ourselves in our week-long Warhammer War Journal.

Now that the open beta has well and truly begun (starting with a free preview weekend), though, we though it appropriate to take a step back and try to appreciate Warhammer Online for what seems to make it work and what might keep it from achieving the greatness it's reaching for."

Spiffy:
+Integrated game systems
+Tome of Knowledge
+Public Quests
+PvP and RvR combat

Iffy:
-Game lag
-Class balance needs to be a priority
-Crafting is an afterthought
-Difficulty of sieging a capital

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pc.gamespy.com
80°

10 MMOs That Died And Left Us Feeling Empty

Let nostalgia take you back to the lands you once roamed until they were cruelly taken offline and away from us. MMOGames list the top 10 MMOs that died and left us with a hole in our hearts.

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mmogames.com
Casepbx3232d ago

I still miss City of Heroes.

3232d ago
PurpHerbison3232d ago

I agree when it comes to The Sims Online. That game was really fun and nothing has even come close to it. I still crave a new Sims with online multiplayer. Blows my mind they haven't done anything like that since The Sims Online or even The Sims Bustin' Out on PS2.

20°

Five Ambitious MMOs That Never Took Off

Kevin from Denkiphile: "The first I’d ever heard of Titan was at the height of my World of Warcraft career, which was also the same time that several games, touted as WoW-killers, came onto the market and failed miserably. It made sense to me at the time that the only thing that could kill WoW was Blizzard themselves, but this also eventually changed with the advent of session-based, microtransaction-supported games like League of Legends. Titan was supposed to revolutionize and revitalize the MMO genre, but it certainly was not the first to crash and burn before its first flight. Here are some MMOs whose ambitions flew them too close to the sun."

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denkiphile.com
40°

12 Dead Online Video Games That Should Never Have Ended

The closing of multiplayer services can happen for a number of reasons. Sometimes there just aren’t enough people using a product to justify keeping it running while in others it could be down to complicated legal wrangling, like expiring licensing agreements, or even a desire to bring out a new installment.

One thing is clear though – many of these discontinued games simply don’t deserve to die, to be cut down in their prime leaving players without a viable alternative and waste all that time the audience invested in them. With that in mind, this article will count down the 12 games least deserving of being shut down, the ones that players the world over wished had kept going.

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whatculture.com