180°

Uncharted 4 to feature stealth aspects from The Last of Us

As studios continue to branch out and develop new experiences and new franchises, it's natural that they take parts from existing brands and place them into new ones. Well, for Naughty Dog, it's the other way around.

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examiner.com
bouzebbal3384d ago

i hope they still remain very different games.

DigitalRaptor3383d ago (Edited 3383d ago )

It looks more than great. It looks masterful.

I've said it before and I'll say it again. Aside from certain people leaving the project, The Last of Us and the lessons learned from making that game is the best thing to ever happen to Uncharted 4. So much that they're going all out and making this truly the game to beat.

Yet, they respect what makes Uncharted what it is. They know not to make it unrecognisably dark or too mechanically similar to TLoU, but also know that they have to wrap things up and perhaps explore areas they didn't before. No - this is still an Uncharted game, through and through, but it's enhanced and upgraded in the most amazing of ways. They've improved everything, overhauling systems to truly leverage next-gen technology.

Loving how they've crafted the advanced AI, the dynamic stealth additions, the incredible melee system and traversal mechanics. They've also applied their lessons to the multiplayer too, and it shows. TLoU and UC4 are two of the standout MP games in recent years. Makes me very, very excited for the work that will be going into The Last of Us 2.

Aloy-Boyfriend3384d ago

Uncharted 4 will be Naughty Doge's best work yet by applying all the experince they've earned with this series and TLoU.

Now how about bringing stealth back to the multiplayer.

ShadowKnight3384d ago (Edited 3384d ago )

I know right. Especially since they have the stealth perk in the multiplayer

sullynathan3384d ago

I don't know any third person shooty type game where stealth works well. Even people complained about in MGSO.

sullynathan3383d ago

TLOU isn't a stealth game, albeit not a good one.

akurtz3383d ago

if you really believe that, then you must not be good at stealth

Free_Fro3384d ago

I'm actually tired of talking about the game.

I jus' wanna play it. .

May day...
-

angelsx3384d ago

Hopefully the single is long enough

jb2273384d ago

That's my only concern, I know it'll be great I just want to be sure that there's a lot of it...UC3 was a little on the short side although for me it was quality back to front so I can't complain to much.

Seems like if it's meant to be paced in combat similarly to TLOU then we may be looking at a 12-15 hour playthrough, then if they kept that dedicated deeper treasure hunting system in place from the announcement and there are a decent handful of dialogue choices there will be a lot of great replay value as well.

sullynathan3384d ago

It will be 6 - 8 hours on normal difficulty like the previous uncharteds. More if you want to find all collectibles or beat it on harder difficulties.

jb2273384d ago

Any source for that or just speculation? Also, I don't see how anyone beat any of the 3 Uncharteds in 6 hours unless they are playing on very easy & absolutely flying through...even then it'd be a stretch...HowLongToBeat.com has UC1 at 8 hours for the main story alone, UC2 at 11 hours & UC3 at 9, and even that is assuming you aren't scouring the environment for collectibles & to just admire the scenery.

Considering the environments in this game are obviously much bigger than anything we've seen before (10x bigger if the devs themselves are to be believed), I highly doubt this will be a 6 hour game for someone's first playthrough.

sullynathan3384d ago

@jb227 I beat all the uncharted games within an 8 hour period. Around 4 - 6 hours the 2nd time around. Why would I expect the 4th entry to be astronomically shorter or longer?
Having larger environments doesn't always attribute to making a game take longer to beat.

Don't take those sites seriously.

jb2273383d ago

I was just using that site as a reference (and I've also typically found their figures to be very accurate in terms of my personal play times), but I've played all 3 around a half dozen times each & I've never completed any of them in 4 hours, even on very easy difficulty...good on you if you can beat them that quick, but even 8 hours for any single UC title on first playthrough would be a very speedy playthrough for me...took me closer to 12 for UC2 & a bit longer when I explored the environments.

I don't necessarily know if Uc4 will be long, but I don't expect it to be a 4 hour game. As far as the larger environments, they take longer to traverse so I'd assume the larger environment can most definitely end up in a longer playtime, may not be a given but it's definitely a logical conclusion. Also there's the treasure hunting and optional side dialogue & living worlds to experience, things that the last games simply didn't have. TLOU took me around 15 hours to beat because I explored every inch & took my time w/ it, and seeing as how this one has a similar design philosophy, I honestly think this game will be the longest of the series yet, but we won't know until it ships really.

sullynathan3383d ago

@jb227 those sites greatly inflate the amount of time it takes to beat a game. I just wander what you were doing in an Uncharted game that would take you 12 hours to beat it, maybe watching cutscenes? I don't count that in terms of how long it takes to beat a game.

TLOU can take twice as long to beat as an Uncharted game because it is slower paced, has more content in its singleplayer and a much longer game. This separates it from Uncharted. Uncharted does not share a lot of the same things TLOU has

kraenk123383d ago (Edited 3383d ago )

Except for U3 which was around that mark the games were much longer, especially U2 which was 12-15 hours on harder difficulty.

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DigitalRaptor3383d ago (Edited 3383d ago )

I trust that it will be long enough for the series, perhaps longer by those standards.

My average for all 3 Uncharted games was 10-12 hours. I explored.
I clocked 19 hours, in my first playthrough of The Last of Us.

With the extra gameplay options, and more wide open levels with inspiration taken from TLoU, I think it will sit somewhere on the scale of 12-15 hours, which would be perfect.

GribbleGrunger3383d ago (Edited 3383d ago )

The singleplayer weighs in at 48gb so we're going to get a pretty big game. I'm guessing around the same length TLOU was with replayability because of branching paths.

You've also got to remember that this game will have the same level of character interactions TLOU did. If you'd never stood still enough in TLOU you would never have heard a pun from Ellie's pun book. If you hadn't stood near the arcade machine you would never have heard Ellie telling you about the game and her friend Riley.

All these little hidden details to find will make replaying the game and choosing a different path really interesting.

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retrogamer093384d ago

I really hope they don't do sections of the game where you have like 3 bullets and you have to beat levels with forced stealth. That's what really turned me off of TLOU. The stealth just didn't appeal to me. Just make it a shoot em up type of game with the options to do the mission stealth or run and gun it.

SCW19823384d ago

Are you talking about when Joel is hanging upside down? Conserving ammo and being smart about how much resources you use and when you use them is what makes TLOU great.

Aloy-Boyfriend3384d ago

I never had that issue. I saved the bullets for wneh the infected spotted me. I used stealth mostly. Playing easier difficulties gives you more bullets also. Harder difficulties you gotta be smart

jb2273384d ago

I highly doubt they will go that route for UC4...the ammo was scarce in TLOU for a story reason, and conversely the ammo in Uc4 would be plentiful considering you are fighting highly trained & heavily armed mercenaries...more ammo will always just be a kill away.

TLOU never had any forced stealth sections so it seems to me like what they are saying is that stealth is a more viable option this time around, something you can do if you choose, and it'll be reminiscent to TLOU in the way it's utilized.

I don't think you have to worry, from everything that's been shown, this is still an Uncharted game through & through, just embellished by some of the better mechanics from TLOU that may fit.

Sparta073384d ago

@ retro, TLOU is a survival horror and uncharted is not.
That was the point of TLOU you had to be smart when to use ammo.
can't wait for uncharted, they already have my money. May can't come soon enough

Imalwaysright3384d ago

I wouldn't call TloU a survival horror. There is no horror in it.

Sparta073383d ago

@ imalwaysright, then what would you call it!? Of course is horror. Is almost like resident evil except is not zombies your fighting against. Your fighting against different types of infected

Imalwaysright3383d ago

I would call it survival action adventure game. There is absolutely nothing horrific in the game from atmosphere to the infected. RE up until RE5 had creepy and opressive atmosphere, something that I never experienced in TloU.

one2thr3383d ago (Edited 3383d ago )

@Imalwaysright

Horror

noun  hor·ror\ ˈhȯr-ər,ˈhär-\

: a very strong feeling of fear, dread, and shock

: the quality of something that causes feelings of fear, dread, and shock : the horrible or shocking quality or character of something

: something that causes feelings of fear, dread, and shock : something that is shocking and horrible

Clickers, and the part where you play as Ellie in the restaurant, and Boomers on grounded.(There are way more horrific moments) plus no listening perk, had me on edge.

The Last of Us, definitely has horror in it.

Imalwaysright3383d ago

Nothing scary about the clickers and the Ellie segment. Funny how my comment gets 8 disagrees but comment #9.1.1 on this thread gets 9 agrees for saying the same exact thing. This website is hilarious.

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100°

PlayStation 5 Pro: What does the PS4 Pro image enhancement feature actually do?

Digital Foundry : PS5 Pro's image enhancement feature for PS4 games gets the Digital Foundry breakdown - to what extent are last-gen games enhanced for 4K screens?

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50°

Uncharted Cast Doesn’t Take the Games’ Success For Granted at MCM Comic-Con

During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,

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cgmagonline.com
210°

Uncharted Unreal Engine 5 Imagining From MachineGames-Indiana Jones Designer is a Sight to Behold

A stunning Uncharted Unreal Engine 5 imagining has been released, featuring cutscenes, platforming, combat, stealth, and vehicles.

Created by Daniel Arriaga, a level designer at MachineGames on the upcoming Indiana Jones game, this fan concept is a solo developer project.

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wccftech.com
RaidenBlack488d ago

to reiterate, this is just a hobby project by a single developer

isarai488d ago

As a one man project this is awesome as hell!

487d ago
lellkay487d ago

Impressive considering its a one man effort!

Nacho_Z487d ago

Nate looks like he's been charting the lost city of Marijuana.

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