Driveclub Developers Thank Fans for Overwhelming Support on Studio Closure: “Future Looking Bright”

Today you heard the heartbreaking news of the closure of Evolution Studios, and after releasing statements commenting on the situation, Game Director Paul Rustchynsky and Community Manager Jamie Brayshaw followed up thanking the fans for the overwhelming messages of support they received.

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miyamoto3044d ago (Edited 3044d ago )

Is someone chopping onions around here?
Motorstorm HD Remaster Collection please.
Thank Evolution Studios for all the fun.

darthv723043d ago

Evolution Anthology:
Motorstorm: Pacific Rift
Motorstorm: Arctic Edge
Motorstorm: Apocalypse
Motorstorm: R.C.

With download code for full copy of Driveclub w/dlc

All games support 1080p 60fps as well as VR. Now that would be an awesome package.

Commando_Bro3043d ago

Wish them the best in their future endeavors.

Patricko3043d ago

Erm? Probably the best WRC series so far? I spend hundreds of hours with each their WRC game on PS2. So far I didn't have so much fun with any other rally game...

DLB233044d ago

Let's take a moment and think about this....

In many ways this is actually good for gamers and here is why...
Yes, Evolution has brought us decent games but the cost Sony has spent supporting them is causing crazy amounts of debt. Instead of supporting developers that bring us mediocre games, Sony needs to staff needed devs like Media Molecule that has under 100 staff members. In my opinion, Sony needs to close most of its first party devs and only support Naughty Dog, MM, Polyphony Digital and Kojima Productions.

This is best for business!

Abriael3044d ago (Edited 3044d ago )

Aside the fact that calling their games "mediocre" is beyond debatable. You're alleging that supporting their studios is causing Sony "crazy amounts of debt," which is absolutely and utterly false, considering that Sony's gaming business is very firmly in the positive financially.

There's no debt to speak of. They're making money, not losing it.

Before stating what's best for business, you should probably do some research about their business.

3043d ago
Death3043d ago


Some studios are losing money and cutting into the profits generated from some of the more successful studios. Sony made a business decision and decided continued support of the studio wasn't worth the risk. It sucks for the developers and it sucks for the fans, but at the end of the day it should make for a stronger Sony. There are a lot of things behind the scenes we don't know. Evolution has been incredibly classy about this and don't appear to be too upset about the closure. It's possible Evolution or at least the team at Evolution wanted out to pursue other interests. The split almost seems amicable.

Either way, hopefully the studio finds a new place to call home and continues to make games for us to enjoy.

Yokan3043d ago

You know nothing of anything. Always coming off a superior, you prick.

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TwoForce3044d ago (Edited 3044d ago )

Sony did closed the studio in the way I understand. Before you people judge me. Look, I understand it hard for the fan and myself to see them go. But it need to be done. Evolution Studio made bunch of great games. There are time that we people made a tough decision for the best efforts. These guys already knew that Sony closed the studio. They had good time with Sony and fans. So maybe, it's time for them to move on. And Abriael, I agree. Sometimes, we have to let go. And you @DlB23 Evo Studio was a great studio and they respected Sony for a very long time. Do i hear bad thing from Sony and Evolution Studio relationship ? Not a single one.

welly3003043d ago

They won't slag of Sony. Paid to keep mouth shut, every big company make staff sign a non-disclosure form. Hope evolution go onto to make great games.

UltraNova3044d ago (Edited 3044d ago )

Ok based on your logic I think both MS and Sony should close all their 1st party studios and live off multi-plats and 3rd party deals. You know bring that overhead down a notch or ten!

Sony's 1st party is quite profitable and it will continue to be so, you don't need to worry about them, you need to worry about your admittedly limited understanding of the gaming industry.

Majin-vegeta3044d ago

Its too early to be reading something dumb and redundant like this -_-.

nowitzki20043043d ago

LMAO.. Ill give you a tip.. Next time you see his avatar.. Just keep scrolling.

Krangs_Uncle3044d ago (Edited 3044d ago )

Why is it that every time I read something you write, I automatically think "this guy has no idea what he's talking about"?

"Sony need to close most of its first party studios"

Dear me.. What a skewed obstervation.

MegaRay3044d ago

Next time before you post something, think for more than a moment...

nowitzki20043043d ago

I think you mean. At least stop and think about it.

rainslacker3044d ago (Edited 3044d ago )

Sony stated that seven out of ten games they develop never make a profit. Should they drop all those studios and teams as well? One of Sony's best practices is supporting variety and quality, even if it doesn't light up the charts, because it still brings overall appeal and value to the console brand.

DC was likely a huge loss for them due to the delays and technical issues at launch, coupled with the quick discounts it received to sell the game, and it's very likely that it was closed down due to being in the red too long. But never would I consider that quality studios should be shut down just because they don't always succeed.

Lets look at Media Molecule since you bring it up. Do you really think that Dreams is going to be a huge commercial success? I don't, because while interesting, it is limited in it's appeal due to the nature of it. If that game flops commercially, should Sony then go and shut down MM just because they spent a lot of money on a project which won't have wide spread appeal?

"Sony needs to close most of its first party devs"

Are you serious? Most of their closures have been to integrate these studios into their WWS. I'm all for Sony making a profit, but lack of studios and variety just gets us the same rehashed staple IP's over and over again just like we see at MS, where MS goes to 3rd party to round out it's lineup, and more often than not, those 3rd party contracted games fail to get much notice by the consumer. How could any consumer say less is better, but it's good for the company, so it's OK? If Sony is OK losing money on the majority of games to enhance it's brand, then so am I, so long as they operate in a way that is overall profitable. I enjoy getting games like Tokyo Jungle, Tearaway, or Puppeteer, despite them not selling as much as UC, TLOU, or GT. That is what makes the system worth owning, and MS would do well to take notes.

That's what I come to the conclusion of when I take a moment to think about things.

That being said, in the future, you may want to take more moments while thinking about things...because more often than not, you don't actually come to the end conclusion that looks at the bigger picture.

Death3043d ago (Edited 3043d ago )

I think Sony as the publisher bears a lot of the blame for Driveclub. They were the ones that decided it would be "free" with Plus and gave Evo the deadlines they did. Marketing was a mess and the "free" game was delayed while the retail game sat on shelves. It should have hit Plus first to generate positive response from the gaming community that would have driven sales. Sony was ultimately responsible for making sure the finished game that released met their quality standards. They pushed out a game that was clearly not ready and the result was it got crucified in the media. I would have liked to see Evo given a chance to make another game before pulling the plug on a bad outing that I don't feel they are solely responsible for. I feel the same about the way Ready at Dawn's relationship with Sony was terminated after The Order failed to meet expectations. The theatrical concept was flawed from inception. Had they focused on gameplay over the cinematics it would have been a very good game.

Knushwood Butt3043d ago

Not sure if you are trolling or just not the sharpest tool in the box.

Aloy-Boyfriend3043d ago

This sounds to me like some kind of stealth begging like, "please Sony close yours studios so They became independent and I can play their games on Xbox."

This comment gave me cancer

Yi-Long3043d ago

I'm going to be very short about this: I value my PS4 LESS now that Sony has dropped this fantastic studio. I played Driveclub multiple times a week for this past year, and absolutely loved every minute of it.

Knowing that there won't be any new updates is extremely disappointing. Instead of downsizing and recently closing them, I much rather would have seen Sony acknowledging the incredible talent and potential Driveclub brought to the PS4 for years to come, and they should have kept investing in it, to keep building upon it. A rally-expansion. A city-tracks expansion, etc etc. This could have been their ultimate racing HUB.

SniperControl3043d ago (Edited 3043d ago )

While it is very sad to see a great studio like Evo close down, nobody said Driveclub would end.


By the sound of it, another studio will take over DC's duties and carry on to enhance a already fantastic game.

Keep the faith man.

SniperControl3043d ago

Seriously, on what planet do you live on to even think that?

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