Written by Alex Co:
In this week’s big Friday video, the PlayStation LifeStyle crew talks about everything we didn’t like in Ubisoft’s shared world shooter, The Division.
While The Division managed to get an amazing 8.5 score from us and even cop an Editor’s Choice award. we’re not blind to the game’s faults. On the contrary, now that there’s quite a few staff members who are already at level 30, some of the glaring issues are more pronounced, and that’s what we talk about in our Everything Wrong With The Division video above. And of course, nitpick over stuff since that’s what we do.
from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.
If you're looking to try out an exciting, team-based shoot 'em up, The Division is currently on sale on Steam!
TIM WHITE WRITES: "Multiplayer or single player? Developers, you can do both, just not willy-nilly."
I hate when I see single player games and see people begging for multi-player. Jeez guys it don't need to be on every game. Latest one I seen was atomic heart.
Multiplayer or even co-op
If it was always a single player game then that's how it is
It's a trend that never really went away. For me multiplayer in a primarily SP focused game was an excuse for DLC. Then there's the mentality gamers had that adding multiplayer makes a game worth the price, otherwise it should be half price for half a game. A way of thinking devs reassured when they started adding multiplayer to their sequels. We see the same with multiplayer focused games getting SP in their sequels.
I remember when certain single player games had them as included optional modes that was played on the couch. Had brilliant times with Syphon Filter and Golden Eye. Me and my bro used to used to fight over who would play as Gabe even though it was technically just a skin. Good times.
wow thats serious i feel like all the Journalists rushed the dam review.. and now they keep making these videos..
the game may seem fun at first but thats bc its a brand new game..
i didnt pick this game up because the Beta revealed to me alot of what i didnt like about this game...
empty world,no raids, no strikes.... those were dealbreakers for me..
I sincerely hope they will implement a DayZ like PVP mode on the whole map.
I was addicted to this game to the point where I would spend 8 hours a day after work playing it in the first week, it truly is addictive but not without flaws.
My biggest griefs,
-Segregating the dz by levels. I understand the premise behind this but it ruined the fun for me when others around where at different levels and even when we where in a 4 person group, we couldn't access together. There needs to be some sort of open level zone for groups.
-when you get revived, you should not stand straight back up in the middle of a warning, it should automatically revive and duck into cover if you are next to some
-when restarting after dying in a mission fire fight, you should not be spawned in the.middle of the battle that killed you. This happened a lot, and always almost resulted in a death.
-Shooting from behind cover with no ammo. If you have no ammo and are ducking behind cover and press to fire, he should not stand up and then reload, he should reload seated and then stand.
These are truly little things that I believe will be sorted overtime, especially if people voice them. I still think the game is a good game, especially if you are in a sociable group. It has a lot of room for improvements but it also does a lot of things right.
It's funny that he gave the game 8.5/10 but all of his complaints about the game make it seem much lower than that.
These complaints are not even nitpicks they are huge problems.
I played the beta for a while but quickly got bored when all I was doing was running to various waypoints and killing bullet sponge enemies on the way. There were no vehicles to driver or fight against either. If that is all the game has to offer then what is the point?