John Wick in VR Was the Surprise Hit of GDC 2016

John Wick is coming to the HTC Vive through a collaboration between Lionsgate and Starbreeze. Check out how it went down.

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crazychris41242813d ago

The movie was actually a documentary, just look at him shooting at the range.


ShadowKnight2813d ago

Its only for the Vive though. What about the Rift?

Orejillz2813d ago

Its first to the vive, but they will port it to other vr headsets after.

annoyedgamer2812d ago

I hear they are working on a sequel too. This is going to be a treat.

472812d ago

Wow. That's awesome. Looks like a ton of fun too.

quent2812d ago

Great movie, excited about the sequel.


John Wick 5 announcement gives way to John Wick game update

The immense success of John Wick 4 leads to the official announcement of John Wick 5 from Lionsgate, alongside an update on an upcoming John Wick game.

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-Foxtrot187d ago

It needs to be a third person action shooter, something like a combination of Uncharted and WET

Terry_B187d ago

John Wick Kart Racer with a Paris Stage or I am boycotting it ^^

masterfox187d ago

is going to be hard for devs to implement a proper good looking John WIck combat in a game, third person is a must! no doubt there, and they literally need to combine, ragdoll physics effects, CQC combat, Sifu combat, and 90 % gun usage imo, and yes uncharted sequences as well, it could end up the most amazing combat mechanics so far, or as well the most bad one.

chrisx187d ago

So kind of like an upgraded version of sleeping dogs

iNcRiMiNaTi187d ago

I feel like the execute mechanics in splinter cell conviction/blacklist comes close to some of the more flashy kills. Other than some kind of auto aim mechanic, I don't know how they're going to pull off the fast headshots on multiple targets. The best experience I've had so far is the john wick mod for half life alyx but that's in VR so it's way easier to get quick precise aiming all around you.

where-eagles-dare187d ago

Watch Dogs Legion does a splendid job of encapsulating John Wick gun fu style combat. You can swap to a different character who closely resembles Mr Wick.

Rhythmattic187d ago

Remedy doing a John Wick in game mechanics like Max Payne would be a go....


VR isn't ready for a "must-play" experience

Reggis Fils-Aimé is right about VR needing "must-play" games, but the sector isn't ready to play host to that kind of cultural phenomenon.

What will it take for VR to grow beyond its niche status and become an important commercial pillar of the games industry? It's quite literally a billion dollar question – many billions, in fact.

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Knushwood Butt272d ago

'What will it take for VR to grow'

More people to try it instead of making out they are not interested in it.

I wasn't an early adopter of PSVR and was pretty sceptical about it before I finally made the plunge. Got PSVR2 day one.

1Victor271d ago

Shusssssh 🤫don’t tell them psvr had a FPS multi player vr game

ApocalypseShadow271d ago (Edited 271d ago )

Knush hit it right on the head. More people to try it.

Reggie isn't entirely wrong. But he's not entirely right either. Must play games are already here and has led many to buy VR to experience these "must play" games TODAY. That must play game depends on the individual. He's looking for that one game where everyone has to play it. Gaming doesn't work that way. Maybe he's thinking of a Mario VR game. But a Mario style VR game already exists with Astrobot. It just costs a lot for many to buy in to try it. When they did get to try it, they found an amazing game filled with fun and innovation that would match any Mario game made. But the VR industry has a long road ahead. It's not on someone's time line. Not even Reggie's.

That's with anything new on the market. Cars. Cellphones. TVs. Etc. None of these things were a breakout hit overnight. People riding horses probably thought cars were a novelty. Niche. Now, cars have replaced horses. Millions are used daily. Did it take a particular horse to ride for everyone to see that cars were great to get around in? No. It was only cost and availability for everyone to try it and find their own use for it.

Cellphones were expensive at one time. A brick in your hand. Once they became cheaper, built with more practical uses, cellphones were in billions of hands. TVs were for only a few consumers. Once it was affordable for everyone to enjoy, billions bought a TV and regularly use it daily.

Consoles didn't arrive to where they are overnight. It took decades. Not everyone had a game console on my street. Just a few of us. Others had to come over to try it. Same with computers. Same damn thing. Cost and availability to try them. Now, millions upon millions use them daily.

Just because Reggie speaks doesn't mean he's right on things. Yeah. Maybe it would take console manufacturers to switch over to a product that has VR built in day one that's affordable that still plays flat games. That day isn't here yet because it would be expensive to buy and try it. But that day of affordability is coming. If Nintendo built a Switch 2 that has built in VR, the days of VR being accepted would shorten from decades to one decade or less. Same if Apple or Google built a phone with VR built in day one. Then, all the developers would have to fall in line and build VR content. VR today is on a natural growth path. It's not leaving anytime soon or dying off like 3D TV.

Raider and Einhander made great points along these lines.

Fiddlerblue271d ago (Edited 271d ago )

People might not be interested in VR for a variety of different reasons.

It might make them motion sick (it does for me), they might not like the idea of strapping a big device to their head that pretty much completely locks them out of the real world, etc.

But the biggest reason is price vs the amount of quality software. You buy a game console on the promise and trust that quality games that you enjoy are going to come to it. This is a trust built of decades of past experience between the consumers and the brand/platform. That trust and past experience vs the asking price will pretty much determine if a consumer will purchase a piece of hardware or not. VR just doesn't have that trust built up yet and the asking price is still high but these things take time. There's no "magic bullet" game that will make everyone go out and buy a headset unless there's already a sizable library of other top-notch games available that they think they will also enjoy.

There's also the distinct possibility that VR tech as it is right now is just destined to be niche and will remain so until some era when VR eyeglasses with touch activated smart glass or or something crazy like that are a possibility. The market will determine it.

SirBruce270d ago

Well... good quality VR has been very expensive for years. To play Half-Life: Alyx in good shape you needed a high end PC and HQ VR set connected to it. But, now, with Quest 2 or Pico 4 and a wireless connection to a sub 1.000$ PC you can experience the game full quality and maintaining 72/90 fps. If laptops and small format PCs continue improving at the rate AMD is going and VR wireless kits maintain their prices with better and better quality, this only can improve and go wider. Remember that consoles from this generation, PS5 and Xbox Series X are at the 500+ dollars level... 3 years after launch. Prices are not really mainstream for gaming these days and PC continues to be an unfriendly platform for many. What PlayStation is doing is one more step in the right direction, before Facebook, Apple and Valve (does Steam Deck sounds familiar?) jump some steps at once.

H9270d ago

The vast majority of people have better things to do than buy a expansive product to try something that they don't find interest in already, the job of marketing is to make it appealing to you so you make the decision without needing to be 100% sure about it and most of the times, it's that big game that pushes peoe for such decisions, buying something to see if it will be interesting or not is absurd 99% of the times

S2Killinit270d ago

I’ve already found 3 games like that just in the launch window of PSVR2.

H9270d ago

@S2Killinit power to you, most people can't say the same

Knushwood Butt270d ago (Edited 270d ago )

How can you not have interest in something you've never tried?

Do you live your life without trying anything new?

I tried a new restaurant for lunch the other day. It was somewhat hit and miss, but at least now I know, and can use that experience to make a judgement on whether I want to give it another shot or not.

H9269d ago

@Knushwoodbutt sorry it's a bit hard to understand your point since each of us Haven't tried most things out there, does that mean you are interested about everything there is in the world and never see something you haven't tried and think I don't like this sort of stuff? When i look at something i get an idea whether or not it may be to my liking, surprises exist but in if you know yourself you can be correct a lot of the times, and most importantly like I said, nobody in the whole world have time and money to do what you are saying, you are telling me to try VR to see if I am interested or not, when I say I am not interested in horizon they tell me to play it to see, FF VII Remake 2, basically every fandom of every game, and that's just gaming, go to every activity there is, I think you can see that your method of thinking is impossible, you yourself must have ignored tons of things for no reason other than not being interested or else you will not have time to even play VR

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kingnick270d ago

Sorry I have no interest in VR. I prefer most genres with a traditional controller and some genres with KB&M.

Many people simply don't have the money for VR and the money they do have they'd rather spend on traditional games. Other people are not obligated to follow and validate your choices.

TheEroica270d ago

No thanks. I'll game the way I choose.