Remember the Xbox one and PS4 announcements? Sony managed to price the PS4 much cheaper than the Xbox One, to everybody’s surprise. The games lineup was also impressive, including Sony’s great support for Indies. Coupled with several launch announcement mistakes on Microsoft’s side, this quickly projected the PS4 as the clear winner of this generation of consoles.
It seems that Sony is using the same strategy with Playstation VR.
"Hammerwatch II's journey to Xbox has been long and perilous. After first launching on Steam in the fall of 2023, the game finally turned up on PlayStation 5 last December. Since then, Xbox gamers who enjoyed the original Hammerwatch and the sublime Heroes of Hammerwatch have been anxiously awaiting their turn at the long-promised sequel. At last, the wait is nearly over because Hammerwatch II will hit Xbox and PlayStation 4 on April 23," says Co-Optimus.
Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"
Garrr... more people to walk the plank and send to Davey Jones locker.
would have been funny to release this on talk like a pirate day.
40 million have set sail...that's great. How many are sailing now? Monthly active users....when it actually matters. How many people purchased the game is another important number.
40 Mil across Stream, Windows 10, and Xbox. Healthy numbers for sure, but when PC is the biggest platform, I expected more. It’ll be interesting to see how it does on PlayStation. Very well could be double that player count in 6 months with PS too. It’s crazy for developers to skip the most popular platform, not sure why they’d want to, but they must have had their rea$ons.
Devstream 178 was filled with so many cool announcements for the game's community, and were able to ask a lot of questions about Warframe: 1999 and more!
We still have yet to see Sony do a trolling viral video with PSVR like they did with PS4 :P
While I am sure PSVR is going to have more success than the others on the mainstream market, I believe the success of the others are also important for the whole VR industry. Oculus and Vive on the PC side, PSVR on the console market and Samsung Gear and Google on the mobile market.
There is a lot of strong VR support and I want them all to succeed.
Oooook, so now spec don't matter now!? The price, it's always the price!
How is anyone winning when no hardware is available to consumers yet? Sony has sold exactly ZERO PSVR to date. Don't talk about price either... When you factor in the camera @$45, move controllers@$50, and headset @$80 (all things included in Oculus Rifts' entry price) PSVR is almost the same price as OR is.