Ty at Aussie-Gamer writes: "Tom Clancy's The Division is an MMORPG Shooter with a heaping bucket of potential, held back by its reliance on samey missions and unimaginative side-quests."
from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.
If you're looking to try out an exciting, team-based shoot 'em up, The Division is currently on sale on Steam!
TIM WHITE WRITES: "Multiplayer or single player? Developers, you can do both, just not willy-nilly."
I hate when I see single player games and see people begging for multi-player. Jeez guys it don't need to be on every game. Latest one I seen was atomic heart.
Multiplayer or even co-op
If it was always a single player game then that's how it is
It's a trend that never really went away. For me multiplayer in a primarily SP focused game was an excuse for DLC. Then there's the mentality gamers had that adding multiplayer makes a game worth the price, otherwise it should be half price for half a game. A way of thinking devs reassured when they started adding multiplayer to their sequels. We see the same with multiplayer focused games getting SP in their sequels.
I remember when certain single player games had them as included optional modes that was played on the couch. Had brilliant times with Syphon Filter and Golden Eye. Me and my bro used to used to fight over who would play as Gabe even though it was technically just a skin. Good times.
I don't agree. It's not being held back at all. Ubisoft and massive, the other devs have done extremely well with the game. There is also a good dlc plan down the line with a good variety of different modes and scenarios.
Ubisoft have remained close to the community, which is also the added bonus. As soon as year one is up the game will be even more ace than it already is, but there is already tons to do.
I mean what do people expect from mmorpg's, they have always been this way in the way they play. That being said every game is repetitive in some way shape or form, from killing, to fetching, shooting, racing, kicking a ball, levelling, button actions. Games can not be different through and through so I just don't even see this being an issue at all. Any game anyone can name will have something you do God knows how many times before you reach the end of the game having that repetative side to it..