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Screencheat Review | TSA

TSA.
First person shooter that enable some form of local multiplayer are a dying breed. Bar the one or two yearly exceptions, you’d be hard pressed to find a title in the genre that doesn’t emphasis its online component over playing with someone sat alongside you. Now, with MMO hybrids such as Destiny and The Division stepping on the scene, we’re even further away from our local multiplayer roots than ever before, trapped in a dimension where having an internet connection is pretty much mandatory.

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