Rise of the Tomb Raider now supports DirectX 12, but does it offer the performance improvements that we hoped?
The day i see finally one of my game is directx12 compatible i step up and start downloading the patch...my system is common. I5 6600k oc 4600mhz Gtx 970 msi oc +120/+350memory 16 g ddr4 2600mhz Windows 10 Let me say you.....its a slap in the face.Forget the hype train . In best scenario i have some minimum fps more thats it....everything else is the same or lower.I hope its a unique scenario because its suck hard.Yes i have the lastest geforce driver.
You're using an Nvidia card, which so far sees little improvement to even worse performance since they don't natively support DX12. Nvidia got into a lot of trouble with this since they originally touted their new cards as having async compute, which they would later admit was a lie. Now they're behind AMD this gen since they were actually prepared for this. Hopefully people become aware of this and Nvidia's almost complete monopoly on video card sales starts loosening so that we see less deplorable marketing tactics like locking in game effect and features to only their cards.
I will wait and see a little before change my gpu....but if its true instead of sli my gtx 970 i will probably get a radeon gpu with more vram.
I'm using a nvidia 980ti with an older i5 oc'd to 4 gig & mine runs far superior with DX12.
That's because your system is one of those DX12 can actually help. DX12 wasn't developed to improve GPU performance drastically. It was developed to improve CPU performance first and foremost. Testing DX12 games with an i7 whichever is completely ridiculous. To really see the improvements they need to test with a beastly GPU (980Ti, Fury) and a low to mid range CPU (i3, i5, FX whichever).
Exactly. It depends on your setup. When you're often CPU bound, DX12 should help in those situations. DX12 doesn't just automatically give you better performance and people shouldn't expect it.
what is the exact model or your I5 im curious about that.
@jonivtec I have an i5 3570 ivy bridge oc'd to 4 gig, 980ti & 16 gig ram. I tested my game in the village on ROTTR, I play only 1080p as I couch play with an Xbox One controller as I hate sitting at PC's. It was much better with the DX12 patch.
From what i understand...your 980 ti was probably cpu bound in some scenario then direct x12 do its job....in my case im gpu bound maybe thats why it doesnt give me benefit at all.Most AMD fx owner have probably see benefit to since their cpu have weak per/core performance.
@RedDeadLB "To really see the improvements they need to test with a beastly GPU (980Ti, Fury) and a low to mid range CPU (i3, i5, FX whichever)." except, those i3 or i5 or lower end FX will pose a bottleneck for 980ti & Fury by default.
Oh man. I watched a dx11 vs dx12 hitman analysis on the 390. It had higher maximum and avg. But the frame drops were so noticeable and just disgusting.
This is because you have a Nvidia 970 which can't do Async Compute. This is why you have bod performance. They can't do it so they emulate it and over time it will get a little better. AMD will see a much bigger jump in DX12 with current HW. Also nIxxes screwd up DX12 in this patch as Hitman had much bigger gains and for AMD HW again.
Its because developers are not implementing it right...
Dont know about nvidia cards but i am getting 5 to 10 fps boost depending on areas with my 280x.
To be fair we won't get fully DX12 compatible cards till Pascal, I'd like to see comparisons between the 980ti and the 1080ti (or whatever it will be called). I suspect a massive performance jump for the same price.
They need to do much more than just porting,in the 7th gen there were many games I preferred to play with DX9 because most games were developed with that API version in mind because of the consoles.I said this would happen again with DX12 and many people went all technical with all kinds of technical variables and implementations programming-wise and telling me I was wrong.
This has nothing to do with DX12, per se. A game has to be written for DX12, not quickie coverted to it, to see benefits. Basically the responsiblity for writing the portions of the DX11 driver that a game would use falls on the game devs. You can remove a LOT of driver overhead that way... if you plan your whole pipeline around DX12 concepts. If you do a post-release conversion from DX11, chances are you just copied some DX11 driver cruft into your game and called it "DX12". Using DX12 effectively involves a complete rendering pipeline rewrite -- devs shouldn't bother if they don't have the time to do that, since pasting driver code into the game just results in the same (or slightly worse, depending on where the code comes from) performance. DX12 is awesome when used correctly. This sounds like a "quickie", that the business guys asked for ("hey, can we market this DX12 thing?"), and didn't give the actual devs any time to do properly. Engineers love to make their stuff awesome -- business folks hate to give them the time & money to do it, but they still want to claim its been done, on the box, in the news, etc... Classic games industry story.
had to turn that shit off. dx 12 not ready just yet.
I agree lol
Ive played this with everything on max besides textures being on high. I play at a smooth 50-80 fps. Im running a FX-8350 and a R9 290 4GB model with 8 gigs of ram. i was running around 30 fps before this dx12 update. So im calling this a win for some users. Im pretty sure that even in the update notes they said that the results with this update will all depend on your hardware setup.
Im not surprise by your performance upgrade since you have a FX cpu...that mean you were cpu bound before and now the task are better spreaded between your core.For us with i5 or i7 cpu we were gpu bound and direct x12 do nothing to elevate that in that circumstance.
Yeah but i've seen some posts with peoples configs and they had my cpu but had a 980 ti and other related cards, and they ran terribly.
from 50 to 80fps? yeah thats with vsync off with massive screen tearing from 50-80 you cant lie about that. try it with it on thats the experience i want to enjoy with single players i vsync off with fps shooters online cause its chaotic. bf4 or starwarsbf... like i said dx12 is here off for now till theres an update dx 11 is still ways ahead for now. r9 fury x love it!.
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