Alex Gibson from GamersFTW writes "As computer hardware continues to evolve, and the current generation of console finally begins to establish itself, so too does the weight of expectation effect the emphasis that developers place on a games aesthetic. The trouble begins when developers turn up graphical fidelity during initial gameplay reveals, only to scale it back as the game approaches its launch. Over the past few years, there have been several titles guilty of this misdemeanour that have consequently been met with outrage by the gaming community."
from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.
If you're looking to try out an exciting, team-based shoot 'em up, The Division is currently on sale on Steam!
TIM WHITE WRITES: "Multiplayer or single player? Developers, you can do both, just not willy-nilly."
I hate when I see single player games and see people begging for multi-player. Jeez guys it don't need to be on every game. Latest one I seen was atomic heart.
Multiplayer or even co-op
If it was always a single player game then that's how it is
It's a trend that never really went away. For me multiplayer in a primarily SP focused game was an excuse for DLC. Then there's the mentality gamers had that adding multiplayer makes a game worth the price, otherwise it should be half price for half a game. A way of thinking devs reassured when they started adding multiplayer to their sequels. We see the same with multiplayer focused games getting SP in their sequels.
I remember when certain single player games had them as included optional modes that was played on the couch. Had brilliant times with Syphon Filter and Golden Eye. Me and my bro used to used to fight over who would play as Gabe even though it was technically just a skin. Good times.
It's things like this that make it harder and harder for players to trust publishers when they showcase their games. How can you know what you're getting with the final product when publishers are pulling the wool over your eyes like this?
Its all part of the hype train.. glitzy graphics to get everyone excited. Sad.
I dunno..
I think we're making a big deal of nothing.
Especially console gamers, totally being unrealistic with their expectations.
We've had a dev admitting to keeping the PC in check 'cause of the consoles. Ironically, Ubi said that?
http://www.dsogaming.com/ne...
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xoxo
I actually think the Division looks pretty good, but there is no question they advertised it differently when it was first shown.
Watchdogs was a joke..
I think Ubisoft have turned a corner with the new Assassins creed game and now The Division. They have won me back over as a fan.
They definitely lost the plot with Watchdogs - but I dont think that was just about its graphics.