Siliconera: Siliconera recently had the chance to go hands-on with the opening hours of Dark Souls III and explore the early stages of the game. I’ve always felt the Souls series is a tricky one to discuss or explain in previews, so much of what makes the series is that everyone has their own unique experiences. I’m generally quite a cautious player when it comes to Souls, I like to take my time investigating every nook and cranny and I still manage to miss a monster that jumps out of nowhere to take down my precious health bar. When I last played Dark Souls III, I felt it could be could be one of the most accessible titles in the series so far along with taking a few battle cues from Bloodborne in terms of battle speed. Now I’ve actually played that same level within the context of the main game, I feel even more strongly about its accessibility though the battles remind me more of Demon’s Souls than Bloodborne.