It’s no secret that the follow up to Square Enix’s traditional JRPG callback has been censored heavily. Ranging from covered up costumes to one altered class that could be seen as “offensive”, the Bravely franchise is no stranger to this line of work. The original Bravely Default was also censored, modifying certain costumes to be less revealing so these kinds of changes in the sequel shouldn’t come as a surprise.
Unfortunately, the alterations don’t just stop at costumes because the localization for Bravely Second: End Layer has now cut out legitimate content. In the original Japanese release of the game, side quests consisted of decisions that could alter the way each quest would play out. There could be a total of up to four endings for these side quests. Consequence played a big role, seeing as characters could die in these possible outcomes. Sides had to be taken. The western localization, however, has removed all of that.
Square Enix talks about developing Final Fantasy VII Remake Intergrade for Nintendo Switch 2 in a behind-the-scenes interview.
Why do we think this is coming out on Switch 2 before Xbox? Any thoughts? The S2 is not more powerful than the Series S so it’s not a ‘lack of power’ issue. Perhaps the sales forecast is higher on S2 than Xbox so that’s maybe where their priority lies?
The Switch 2 version is really beautiful. It looked as good as the PS5 version.
Members of Square Enix recently made a remarkable discovery upon opening an old storage container at work that had been shut for close to 20 years: a cache of pristine, retro games that includes titles released for the Commodore 64, ZX Spectrum, Atari ST, DOS computers, N-Gage, Nintendo Wii, and Amstrad CPC, among other platforms.
I kind of wish Square Enix would return to their roots… well, more so the PS1 era.
They found retro games and some are as old as 30 years ? So most of it wouldn't even be retro I imagine.
Weird thing is amstrad commodore and spectrum games are much older than 30 years mostly so how are the oldest ones 30 years ?
Kazuyuki Shindo, who worked on games including Legend of Mana, Final Fantasy XIII, and SaGa: Emerald Beyond, has left Square Enix.
Reminds me of the days where I played the Ace Combat series only to find out, as I grew older, the huge amount of content removed in their Western releases (Ace Combat 3 and 4 being the most heart breaking due to huge story elements vanishing.) We have people in the game industry shouting door to door (internet wise of course) of how gaming needs to mature yet they censor the very things they are asking for......
it's 2016 Square Enix... please stop giving a handjob for SJW-tards and feminazis, they're not your demographic m8
Wow this is so sad....it's like we're regressing back to the pilgrim days. What I don't get is why bring these games to Nintendo when you know they will butcher your game for the sake of kids. What scares me is that Nintendo has influence in the industry they keep getting these games and butchering them for questionable content as if trying to set an example for other companies to follow. This is like the fourth game in a few months they did this to. If you have to do this to a game to have it on your system why bother? I find this to be a huge disrespect to the creators all for the sake of profit margins and maintaining your squeaky clean image while capitalizing on a game that frankly shouldnt even be on your system.