Not Really. The game will sell 5+ million across PC and Xbox One. Max Payne and Alan Wake have had a lasting legacy that has enabled them to sell for years after release.
There's nothing risky about being single player only with action/adventure elements.
Your game just has to be good and not a pile of crap.
Game needs to be around the 10 hour mark in length and needs to make sure it's not repetitive as hell - which is the big concern since all footage has been pretty copy/paste so far.
Everyone perceives value differently. all I know for me is if the story is fantastic and the gameplay is solid then im all in. I do not care for multiplayer as I do not have the time to get invested.
If it is over 10 hours for me that is all I ask however my main concern is still the show that's tied in with this game.
Do you think QB will sell more than Tomb Raider? I think it will do well in sales eventually. I'm hoping it does because I want another Alan Wake!!! The only thing I'm concerned about is that QB releases a few days before Dark Souls 3.
I'd say it's probably going to do OK. It seems to have more hype and excitement than Halo 5 did, and it is arguably the most anticipated title on Xbox this gen. I know a couple people who were waiting for it to get their X1, and I already took the plunge for it myself...and I doubt it's going to be the kind of game that only appeals to forum goers...particularly when MS ramps up it's marketing a couple weeks prior to release.
Maybe it'll sell a lot digital, but pre-orders don't seem to be very strong, seeing as it's only a month out. It's yet to break the top 100 on Amazon, it's #80 on the Most Wished for list, and it's not even in the Movie and Shakers list. Hell even VGChartz only has it at 56k pre-orders. Maybe people are waiting for reviews, but i expected it would be killing it in pre-orders. Most interesting Xbox exclusive yet IMO.
VGChartz ranking means nothing. Amazon on the other hand usually means nothing with software sales, but that's ranked really low and definitely is an indication of hype for the title.
I do hope it does well for Remedy, they have always been a great studio.
Hmm...I dunno, I think we've seen enough for people to decide if they want the game without waiting on reviews. There is nothing really that makes it seem like it would be a bad game.
More likely, despite the high levels of anticipation on forums, the general public isn't tuned in to it yet, and maybe only know about it through passing adverts or mentions. I'd imagine this game is going to get a rather sizable marketing campaign starting within the next few weeks.
New AAA IPs very very rarely hit above 2 million. It is usually sequels that end up selling much more. The only recent new AAA IPs that sold over 2 million was Last of Us which has sold nearly 6million on PS3 and nearly 5 million on PS4. The other was Bloodborne, just over 2million. So Quantum Break would need to be as good as Last of Us for it to hit your predicted 5+ million across 2 platforms. Ryse only managed 1.3 million across 3 platforms (X360, X1 and PC). If you know of a Xbox new AAA IP that sold more than 2 million, let me know.
Now it is certainly possible for it to sell 5+ but a tall order. If it hits those sorts of number, then it has a great chance of being GOTY.
I think it will do just fine. Until Dawn was very successful and that was just last year. Quantum Break looks incredible. I think word of mouth will be strong.
If it sells the same as Until Dawn I do not see how it could not be considered a failure. It has been one of the most hyped games for Xbox and now it is on PC as well. To sell the same as unknown niche horror game that had no advertising would be a big blow to Remedy and MS imo...
Down with story driven, single player games! What are they thinking making a good game?
It's the same crap about new IPs being 'risky,' like they're all supposed to flood the industry with the same thing over and over. People like story focused games. They sell when they're good. A lot of people don't even play the multiplayer in some games after they finish the story. This isn't being risky. It's filling their "role" in the industry. Unbelievable.
Sadly Spec Ops: The Line was a great game with an amazing story and didn't sell enough. QB obviously looks like an even more expensive game to make and the devs will take a blow if it doesn't sell.
Making these story driven games is risky bevause the casual market can easily ignore them for not having COD in the title, or not being games they are familiar with.
Remedy has already been paid for the game, since QB is funded by and owned by MS. Dev usually have issues when their games get mixed to bad reception and publishing partners stop funding them (like what happened to Crytek).
At least the game is also going to be on PC so sales will be better than the game being exclusive on Xbox and MS may give sales number combining xbox and PC.
Not necessarily true. Ryse, an obvious AAA New IP, released on X1, X360 and PC only sold 1.3million across all 3 platforms.
Do you know of any other new AAA IP that has sold really really well either on one platform or more? I'm talking about exclusives here, not multi-plat shooters.
New IPs rarely sell above 2million. Last of Us and Bloodborne are a couple of exceptions, but they are very very rare. Sequels are where the sales really shoot up.
Oh, you know, the usual "doom and gloom" article which any brain-dead "writer" can come up with and STILL bait people into clicking them.
I'm honestly impressed these lazy-ass articles are still thriving on N4G. "Is *insert upcoming game here* worth buying?" "Will *insert name here* be a failure?" "Rise of the Tomb Raider is still coming to PS4, but is it too late/is it enough?"
This situation is the equivalent of "vote with your wallets", only more of a "click with your free time".
I think it will do well on the X1. With Tomb Raider it is predominately an action adventure. Those type of games generally do not do well on the xbox but a game like QB should do better.
Not having an MP is interesting though as games with MP's generally sell more on the xbox.
It will be interesting at least to see how it will fare sales wise after MS new shift in direction.
On one side I am sure QB will be highly rated and perhaps as influential like Gears but with no MP and the new shift by MS it will be interesting to see what will happen sales wise.
"With Tomb Raider it is predominately an action adventure. Those type of games generally do not do well on the xbox but a game like QB should do better."
LOL. Where'd you get the drugs? RotTR sold a mill before it went to PC. SSOD sold well, AND sold consoles. Ori and Blind Forest sold very well on Xbox. Limbo; an indie, launched the studio into stardom. Smite, Neverwinter, IDARB. Some of the most popular games on X1. It's not about the type of game for Xbox gamers. Its about whether its fun to play or not.
"Not having an MP is interesting though as games with MP's generally sell more on the xbox."
I understand that but longevity is what makes you keep playing.. Say your done with QB in 10-15hrs, you wont really have much reason to go back to it.. DS takes you into a vast world full of mystery and intrigue. You can finish is and still find more things to do later..
Basically i would rather pay $60 for a game thats worth the good time i spend with it.. Compared to something like a hooker i guess.. Never had ordered one but if i did, i would want a good long time worth the investment.. Not that QB is bad or anything but it would be more like a quicky in comparison
I get it I do. But I have heard quantum break has a lot of choices that affect outcomes so we will see about replay ability. The Division on tuesday "which I'm in love with" QB next month. I will pick souls up in June to be my summer game along side the division until FF releases and some of the fall games. Titanfall 2, I really liked the first, and battlefield, gears and crackdown if it makes release. Don't have a PS4 so I'm missing out on some other great titles but I don't know how I will play all that are coming out now
I think if anything multiplayer fatigue is setting in and gamers are longing for SP experiences again. Not every game needs multiplayer, and it's a good thing QB doesn't have one.
With a story driven game like this, I prefer a solid 10-15 hours that I would happily play over again a couple of times than 35hrs that I'd play only once, and drags on after 15hrs because it's mostly filler, and that I'd celebrate when it's finally over.
QB and Uncharted are my most anticipated first party games this year. And I had no interest in QB until I heard it was coming on PC.
I don't have an Xbox One yet (I have one borrowed) but I sincerely hope this game is as amazing as the hype because I really want to see some different exclusives for the Xbox that aren't called Forza, Halo, or Gears of War. Scalebound and Crackdown look amazing, so fingers crossed that all of these games live up to expectations.
"Xbox One's big exclusive is big, beautiful, and fun, but is that enough in 2016?"
Lmfao ummm yeh ok this person is behind the times as its not exclusive anymore its multiplat... any game is a risk that is new and hasnt had a game before it. Uncharted 1 was a risk, halo 1 was a risk, gears of war, god of war, crash bandicoot, mario, dark souls ect and its good to see companies take the risk and us as gamers are going to love it or hate it all comes down to personal preference. Thats why i do favor sony a lil more then xbox is they are willing to give something a go as its more diverse and not sticking to the same titles over and over again and i think xbox should start doing the same. Take a chance on some of the stuff it may make or break you. I am looking forward to QB on PC hope its as good to play as the little bits and pieces I have watched :)
If QB delivers on story, gameplay and the live action pieces then it will be a winner to gamers.
Where was all the nay slayers when The Order was released,..backtracking the poor reviews.
the numerous people that posted on here about the length of the order and still it was defended by the die hard fan. It was a graphical masterpiece, cinematic, great story etc etc all to counter act the length of it.
What does that tell you? two things.. Hypocrites' And those that genuinely enjoyed the game.
So its not MP,..so what. You know what your purchasing.
As long as you the gamer knows what they are purchasing, and you enjoy it, then value is in what you get out of it..enjoyment.
How much will it sell? Who honestly cares at this point, really the only ones raising this is the ones that wish any game to fail if it dosent meet their console of choice.( This goes for both sides!)
Just get it on PC if it grates you that much. Support an exceptional talented Dev and get a great game(though time will tell on that)
Its okay to speculate, but when article upon article pops up and the same peeps post negativity on whatever console post, it does undermine the success of that dev.
Not Really. The game will sell 5+ million across PC and Xbox One. Max Payne and Alan Wake have had a lasting legacy that has enabled them to sell for years after release.
Can't wait to play QB!!
I think it will do just fine. Until Dawn was very successful and that was just last year. Quantum Break looks incredible. I think word of mouth will be strong.
Down with story driven, single player games! What are they thinking making a good game?
It's the same crap about new IPs being 'risky,' like they're all supposed to flood the industry with the same thing over and over. People like story focused games. They sell when they're good. A lot of people don't even play the multiplayer in some games after they finish the story. This isn't being risky. It's filling their "role" in the industry. Unbelievable.
At least the game is also going to be on PC so sales will be better than the game being exclusive on Xbox and MS may give sales number combining xbox and PC.