Heavy Rain (PS4) Review | CGM

When Heavy Rain first released for the PlayStation 3 back in 2010, developer Quantic Dream and creative director David Cage quickly and dramatically left their mark on the game industry. Cage and his team expertly showed how to pull off interactive storytelling. Heavy Rain’s ambitious and brooding story could only be told through constant player participation and choice, making for an experience that’s hard to forget. I sure haven’t, even six years later.

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