GameCentral talks to the director of The Elder Scrolls Online, about the future of the game and of MMOs themselves.
The problem with ESO was that the entire time I played it, I felt that I was either playing a half-finished MMO, or a half finished ES game. There was so much lacking in so many aspects.
Playing the story and some quests was fun. But dear god I could never do the instances because of the sh!tty match making (the range to group with people is small). I was able to do it a bit as I leveled and unlocked instances, but later on there would be no one queuing for anything / I'd be waiting forever in the queue without an average wait time...
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