Microsoft has an ambitious plan for faster console upgrades and backward compatibility.
Microsoft held its annual "spring showcase" in San Francisco last week, an event to show the press what's coming up between now and E3 this summer. It was also a victory lap for the Xbox team and its head, Phil Spencer. The company spent much of 2015 trying to get the Xbox One back on track after a troubled launch, and much of Spencer's introductory talk highlighted the changes Microsoft made to "put the gamer at the center of every decision we make."
That's a rather vague proclamation, but Spencer has a plan to back it up -- and it focuses on the work Microsoft did last year to bring the Xbox One and Windows 10 closer together than ever before. It's all part of a strategy to make Xbox the most compelling platform for both developers and the gamers themselves. The goal is to let gamers play on whatever device they choose, be it a PC or console. Furthermore, Microsoft's building a future in which you don't leave behind your game library when a new Xbox hits the market.