VideoGamer: "A look at the peculiar thought processes of some of the video game buying public."
$60 becomes $90 in other countries so yeah its too expensive.
Alternately you could look at this way: The price hasn't been announced yet, so maybe we're jumping the gun.
Then all games are too expensive
If that's the case, then that's what they are used to paying for a standard game anyway.
Not when 2 years ago it was $60.
hmm.. I guess I'll play the waiting game with this one.. I don't know enough of what's on offer to drop £40 on this. hella nawh -- xoxo
Value is in the wallet of the consumer. I can list many games I've played that weren't worth $60 or worth even more. That's a gamble you have to be willing to take based of the information you know before buying. I'm still interested in No Man's Sky at $60
Agreed. No Man Sky is easily a day 1 for me even at full price as I feel the concept is worth full price. Folks need to stop putting a price on games based on the perception of the team. If Sony was publishing this and it was one of their top teams doing it....the price wouldn't be questioned. If MS was doing this and 343 was developing......it would not be questioned, suddenly its by a small team that is self publishing and suddenly it should be full price. Sure. Remedy made Max Payne out of a team of 11 developers and prior to Rockstar seeking to publish, they had no publisher. So if they released that game years ago by themselves, it shouldn't be full priced? never mind that the damn game is a full game and deserving of its price, but a big name next to it suddenly means its full price worthy?
But a high price tag like that would put off a lot of people. Then again, people were happy to spend that much on the battlefront season pass :/
True. But, high price is such a subjective thing. Just like the concept of value. Those that value the excitement of the experience will dive in head first. Those that don't will either wait or won't purchase it at all. In the end, the publisher can only do so much without losing out. All that they can do is set a price and let the market sort it out.
It has infinite content, I'm not sure 60 is too much for a game with infinite content.
I get that it has an infinite amount of planets to explore but will the gameplay mechanics be fun and interesting enough for the long haul? That's the question I have about this game
Well, personally, I don't care about the combat and trading aspects, I just want to go explore as many planets as I can and my goal will be to try and discover the strangest creatures in the universe. For explorophiles like me, 60 is fine.
@generic-user-name: everybody I have talked to is looking forward to this game for the very same reason. I think the game will do fine upon release. I know I'm excited :D
The same thing can be said for just about every new IP. You really won't know until you play. Even then, fun is so subjective that some will love it while others won't. It's kind of a circular argument. You gotta play to see if it's fun. But, you don't want to spend the money if it's not going to be fun. This is why the demise of game demos is big issue for some gamers.
This is the dark side of the hype train
its not too expensive because, a) we dont know the final price b) we dont know the scale of the game.
I bought Street Fighter V for $60... So I'm not one to talk. XD
At least you know you shouldn't.
Yet we have been getting games with cut content priced at $60 and people bought that. This game is from a developer who has put a ton of passion into the product, I'm cool with $60.
Value, is subjective. Everybody that likes beef, won't see the value of a $20 steak the same. $60 for near infinite content, I HIGHLY doubt that any, 1 human being on both console and pc will visit all 18 quintillion (18,000,000,000,000,000,000) planets (no cheating, no mods) within No Mans Sky within my life time, I am willing to eat a literal crow if cooked right at whatever age I am when this feat is accomplished. And having to mine resources to upgrade gear, and exploration plus having to name new planets and species found on said planet, and space battles, etc., etc., etc. This game is worth $65(after taxes), in my book. Day 1
Ask a man that's been without food what the value of a cracker is, or a man in the desert what the value of a bottle of water is. Like you said, value is subjective..
Yeah, too expensive! It only has several QUINTILLION planets!
I don't mind a game like this being sixty so long as it all adds up. I'd just like to hear more about the game. I hate to be a party Pooper but what happens when the different creatures and planets start to get the copy/paste feel. these are the types of things I'm worried about but it's wait and see for me until I hear more about the game.
is procedural generation, not random genreation. every planet in the game, alone with every creature on that planet is a mathematical equation. if one planet is too close to its sun, most likely wont have any life on it, but there may be rare materials. planets with low oxygen will have smaller creatures, planet with more will have larger creatures more vibrate colors. its all based off of toxicity of planet, gravity, how close to sun, if theres moons circling planet.
Any gamer can name a $60 title they feel is too expensive. There are plenty of so called "AAA" games I don't feel are worth that price, but based on what I know about No Man's Sky I'll be exploring that universe on day one.
More whining about a game that isn't fully announced. It might even be a launch title for vr making it full price. Whining about stuff we don't have all the information on is pointless.
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