Insurgency's Creative Director Andrew Spearin heavily criticized storytelling in triple A shooters, vowing to fix that in Sandstorm.
Good stories are my favorite part, hope they succeed!
3 to 5 hours is a bit short but its better than nothing. Hopefully its a good 5 hours.
Quality is more important than quantity at any rate.
1000% agreed on that one. Hopefully the game has a great story and makes us feel like $hit like Spec Ops The Line :D
one of my favourites
I prefer a short and intense history. I do not like too long a story which could be boring or predictable.
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