Interview: Take-Two's work in progress

2015 was not a big year for Take-Two.

There was multiplayer shooter Evolve in February, GTA V was released on PC in April and, of course, the annual big hitters of NBA and WWE. But outside of that, it was an unusually quiet year for the publisher.

And that’s a frustration for CEO Strauss Zelnick. The business is close to showing the level of consistency that has served EA, Activision and Ubisoft so well. From BioShock and Borderlands to GTA and Red Dead Redemption, Take-Two now has numerous blockbuster franchises to sit alongside its annual NBA and WWE games.

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