Thanks to some iffy virtual controls and missing audio, Rayman Classic isn't quite a perfect port of the Atari Jaguar original
Many of us are asking Ubisoft for “a new Rayman”! And this is what a new episode could look like, running under Unreal Engine 5.
I wish that same person could do full Conker UE5 remake.. Rayman 3 looks amazing
From Xfire: "Bunnies are often depicted in media and popular culture as small, fluffy, adorable little buck-toothed bundles of cuteness, so far as deifying a rabbit and incorporating it into Easter traditions, somehow associating the mammal with colourful eggs and the consumption of unhealthy quantities of chocolate effigies made in its image. However, not all lagomorphs are love and cuddles - as Australia would be happy to tell you - and in video games, more often than not rabbits will be psychopathic murderers.
Since the brief season in which the ritualistic worship of a paranormal rabbit is socially acceptable is upon us, let's take a look, in no particular order, at the best and baddest hares in video games who could send the Easter Bunny packing."
How is Fran from Final Fantasy XII missing? ;-) She is the most badass Rabbit ever been in a video game!
I would add a couple honorable mentions. Vibri from Vib Ribbon and Robbit from Jumping Flash.
Bucky O'Hare says hello even though he only had one game.
Between his popularity and Ubisoft's support for the crossover, Rayman joining Super Smash Bros. Ultimate's massive roster seems like a no-brainer.
Theres is two issues with Rayman being in Smash. The first is that he is not a japanese character, therefore there is a logistic issue with that. As 96% of the roster hail from Japan. And the second is that he neither have a sword or is a Fire Emblem character, so Sakurai doesn't know he exist (/s)
It's a shame they took out those sound effects. Wonder why they did that?