Hideo Kojima is a free man now. He is allowed to do whatever he wants to and is allowed to develop whatever he wants to.
Why didn't you bring the MGS license with you?
I'm sure he is tired of that franchise and wants to create something fresh.
Giant Robot Space Opera Open-World/Space!
@never4get i would prefer him to make a Cyperpunk. But let just him decide.
Isn't everyone tired of that franchise?
@never4get you forgot "gone sexual"
I want everything from Metal Gear and MORE! Kojima just do what you have to do, play and twist our minds with games! :D
The license belongs to Konami and given they are making a new Metal Gear Solid game, a MGS game by Kojima is only a dream now. Honestly, its best he makes something new. The execution of story was a complete mess in MGS5, despite an amazing gameplay. There is no way anyone can defend how disappointingly the story was told in MGS5 despite having so much potential. SPOILER - despite having a body double -END SPOILER. Perhaps a new talent could tell a new story in the next MGS game that will be simple and touching just like in MGS and MGS3.
The story in MGSV was actually quite good, it just wasn't what people were expecting.
MGSV only good part was the double body nothing else, MGSV is failed in the story because of too much quiet and parasite bullshits, too little time with liquid and ocelot,miller.SS dont even in the game.I never liked MGS3 story its was james bond mixed mgs style, antagonist volgin was a parody lol. for me the last good mgs was mgs2.
I agree Nyxus, the story in MGSV was quite good. I also think to some degree it was somewhat unfinished. I think if given more time Kojima would have ironed it out a little more. But it was actually brilliant, just not a typical and what people expected.
The story was good, but it was the way it was told. It basically was told through cassette tapes in lieu of cutscenes.
I don't know about this. MGS is ended. MGS 4 for me was the final installment of MGS series. I don't want it to continue.
I actually liked MGSV's story too along with its over all narrative about the military industrial complex.
He's wanted to move on to a new game since mgs3
The IP is owned by Konami, even if Kojima did create it.
Is this a serious question? I can't imagine that it is.
He probably couldn't. It's rare for a creator to own the right to the IP when he/she is seeking money to develop it and publish it. I'm pretty sure Bungie owns Destiny and this is also why you don't see Activision in bold big letters everywhere. Hell, most people might not even know Activision published it. But they had money and power once they left Microsoft. Kojima didn't start off as a known person or with money (I'm assuming) to own the IP. Also they is always the possibility of Konami selling the IP if they want and if Kojima had the money and wanted to, he could of bought off the IP from them... maybe. But Konami needs the IP more than ever.
There's absolutely zero chance Konami sells the MGS IP and certainly not to Kojima.
Let him do what he wants now. He has done more than enough for the series. Let Konami milk the franchise with pachinko games now.
smh. N4G. Seriously folks, this is the level of users we have on this site lolz, yet many on here love trying to converse about topics in gaming without actually knowing anything about the industry in the first place. ....for how? lol
It's not upto him...Konami owns the IP..He can't force them to sell MGS IP.
Because he doesn't own the MGS license... Konami do.
Like Konami would want to let go of their biggest cash cow. Kojima himself has wanted to be done with MGS since 2. Let him create what he wants and not what people demand as it saps the passion out of his work.
That sounds fair enough, plus I'm really sick of saying he is going to make Silent Hills again with Del Toro when he doesn't have the right to make that. Honestly, I'd want to see a spiritual successor to Zone of the Enders. The mech fighting in that was and still is the best mech fighting in gaming.
“After P.T. there were similar games that were released or were developed. Personally, I don’t want to do something that is in the same tone, I would prefer to do something that takes a different approach and a different perspective to it,” The title is misleading, he said he doesn't want to it in the same tone, so he could do horror but in a different way.
You say the title is misleading because if the way you interpret it. He could be talking about games like Soma, Alien Isolation, Outlast 2, etc. People want him to do something similar to P.T but he doesn't have to make a horror game at all if he doesn't want to.
@bruce755 We're not talking about a sequel here, with improvements people are looking for. This is a new IP, coming off of what has to be the most publicized breakup with one of the most well known icons in the industry. It's ridiculous to even think that the man has to make anything remotely similar to P.T just because some fans want it.
I'm inclined to believe your interpretation. IMO though, this is all hot air from Kojima. Apart from MGS and PT, I didn't like any of his other properties. Castlevania was just bad and I remember ZotE from when I was a kid and it just wasn't my thing. I bet he left Konami because his head and personality got way too big for their organization. He essentially became the face of Konami. I bet he faced them with an ultimatum stemming from some disagreement and they called him on it. He's not telling his side of the story, or any side, for a reason
The ones making wannabe P.T.s should listen to this. PT was awesome, and Kojima knew exactly what he was doing. These guys trying to copy it or parts of it don't really understand anything.
Layers of fear was actually pretty decent. And Alison Roads looks like it may be decent too. I'm actually happy that P.T. has inspired so many to make their own horror game.
I played Layers of Fear and I was sincerely bored. Only got a little scared at one point (the books coming at you), and couldn't feel any tension from the game at all. Meanwhile PT really got me with the atmosphere, even though I was just watching a gameplay video. But it's just me, not saying the game was bad. Just far far away from PT.
lol You say that, but Visage looks great on Kickstarter. Same with Allison Road. It doesn't take a genius to make a tense horror game. While I love Kojima and Del Toro both, they aren't the only ones that can make a good horror game. Layers of Fear just released and it scratched all the itches P.T. gave me.
"It doesn't take a genius to make a tense horror game." Well it doesn't take a genius to make a jump scare horror, and if that's what you like, no problem. But I prefer psychological horror. I played Layers of Fear, but I was pretty calm through the whole game, couldn't get tense, so if it's considered psychological horror, it was pretty weak. Silent Hill 2 will always be my favourite.
It definitely takes a genius to make a tense, dreadful well played horror games. Just look at horror movies. Crap like the Texas Chainsaw remakes and Friday the 13th are a dime a dozen. But every one in a while you get the Babadook. Or "It Follows". Or The Witch. They're not run of the mill horror movies just as PT is not a run of the mill horror game. To make true, unsettling horror, it takes a genius, or at least an intellect damn close to. Games are even tougher to do as they're trying to create a feeling through an experience, not just convey a feeling through images. If you're that sure horror is easy, try it, in any media, and let the public be the judge.
^ These comments implying that I'm not a fan of psychological horror. lol I've played all of the Silent Hills and seen The Babadook, It Follows, AND The Witch. They're all great psychological horrors (and some of them even had jump scares), but that isn't to say they're works of art. They used minimum jump scares and instilled a sense of dread with tension. It's really not hard to make good psychological horror. Do the masses go for it over jump scares, though? Nope. Almost never. Also, Silent Hill 2 wasn't a masterpiece. It borrowed heavily from other works. Ahem, Jacob's Ladder, anyone? My argument being: P.T. was a cool thing, not cool enough for people to knock other games trying to imitate it, though. P.T. didn't invent realistic horror environments with unsettling atmosphere. Gimme a break, fankids. (I love Kojima and Del Toro, but I'm also not blind to the facts.)
I really just wish PT would get added back to the store. Konami would get a lot of good PR if they did that. I also really hope Kojima is making a horror game, but it looks like he isn't.
Honestly, I would've washed my hands of that overly stressful past.
People pretend to be happy that he's free now, but still want him to be attached to Metal Gear and do something like P.T. don't make sense. Personally I'm just happy the man is still interested in crafting games and that he is with people now who won't stifle his creative ideas and trample all over the integrity of his work. He gave Konami a damn good concept with P.T. and got people talking openly about Silent Hill again. If P.T would've been successful who knows maybe games like Resident Evil would have actually returned to some of it's roots in a positive way because they would have seen there was still a market for real survival horror games; even though technically Silent Hill is more psychological horror than anything else, but nah...Konami just did what Konami has done best for the past 10 years. They ruined it.
Is anyone else having issues finishing p.t. now? It seems like ever since it was pulled from the store I can't progress past the first hallway now
Same, i thought i was the only one with this issue, I cant finish it either
Fine by me, move on and create something totally fresh..
I can't say I've ever been a fan of the MGS franchise but I can see why people enjoy the games. Hopefully Kojima takes what he's learnt from developing MGS into his new projects. I would also like to express my disappointment regarding the closure of the P.T./Silent Hills project as that demo was genuinely scary and the game deserved to see the light of day.
I rather him make a 3rd person horror game like the evil within. Wasnt layers of fear better than P.T? Thats what i heard.
Sometimes being different for the sake of being different is a detriment. Why not make a Silent Hills type game? If the experience is great then what does it matter if it part of a genre or not? I would have to disagree with him there. Being different is great. Individualism is great, but don't let that sole facet dictate your direction.
Well, he's free from Konami. So he can start a new journey.
I'm having a Deja Vu
Yeah, this news came back from the dead. A glitch in the submission system?
Damn... That is a 'P.T'.. A 'P.T.'... Get it??.. No? :/
in my opinion he made only 2 masterpieces; Metal Gear Solid and Zone of the Enders 2 which I appreciate greatly. but that's it. some youngsters like to suck his balls or worship him for whatever mindless reason, but seasoned gamers know that there are better and more deserving gaming figures than him. anyway, I'll be interested only when he has something worthy other than just words to show.
I find it kind of funny how Kojima needs to share every single thing he thinks, says or does with the public, always putting himself in the center of attention. There are also game designers like Hidetaka Myazaki (Demon's Souls, Bloodborne, Dark Souls Series) who don't put themselves in the middle of everything, they let the games do the talking ... that's the difference between very good (Hideo Kojima) and genius (Hidetaka Miyazaki). The Mainstream still thinks that Kojima is the sh!t, the last Metal Gear Solid I've played (MGSV) was just another bland und uninspired game ...
I played the P.T. demo. It was mysterious and all but thats about it. Nothing more. I think if it would have been a full game one day, probably an eight hour game at best just by what it had in the demo and maybe not even that long. I just can't see them having a twenty plus hour game with nothing but that. Your not getting long game length with that. I think games like that are okay. I'm not knocking it. I had Outlast and its DLC so yeah I dig the genre. But guys with high hopes for that game I think was gonna be dissapointed after beating it in no time. Guys rush so quickly to beat games I don't even know how they enjoy them.....oh yeah, they usually don't because they rushed the game. LOL. As for Kojima himself, I think he is okay, but not leading the industry like everyone talks about. He seems like he would be hard to work with, he doesn't hit his deadlines. At my job if you don't hit your deadlines, they fire you, so the whole Kojima ordeal......yeah, he probably should have been fired and not worshiped by the masses. I have MGSV:PP and it wouldn't have mattered if they would have added "ten secret Kojima missions", it wouldn't have made that game any better. The only reason he was able to hit 1080p 60fps on PS4 is because its the "blandest" map in all of PS4/X1 open world games. No wildlife, just dessert. Very dull and not enjoyable. Right off hand I can think of guys in the industry that actually master there games, hit there deadlines, don't overhype thereselves. Hidetaka Miyazaki, president of From Software. All I can say about the guy to shorten things up, " He has more detail in his pinky fingure than Kojima has had his whole career." His games show as well. Most detail in the industry and it ain't even close.
*sigh* It's a shame that Silent Hills is never going to happen. That franchise really needed a game backed by top talent again.
I really don't see what the big deal is about Kojima. But that is just my opinion.
Kojima is a talented video game artist & I never got into the MGS games except 4 which I enjoyed playing.I'm glad he's finally putting his talent into something fresh & new with hoping it's something I can finally get into.
Kojima is a true inspiration for game developers. I hope he makes another great game soon. I'm tired of playing these modern-day view games with no soul. Mgs3 btw is his best game in my opinion.
Then what do you guys think his next game will be? What genre or mixture of genres?
Kojima clearly want to start afresh and that is just common sense and the only appropriate way to deal with all past projects/frustrations.
Yawn, am I the only one so bored with this guy? Sure I loved Mgs, notice "loved" is past tense? MGSv was too me the worst of the series, incredibly boring for me especially after all the hype I managed to fall into. PT demo was incredible but I believe Del Toro deserves just as much credit and recognition, he is very talented. I bet a lot of the kids commenting here aren't even familiar with any of his work.
he should do it just to spite them, really.
I don't blame Kojima. Not only does he have bad memories of past projects but so many people either tried to recreate P.T. or make a game like it that it isn't as creative anymore as it was. We don't really know how Silent Hills would have turned out, but I think Kojima is capable of producing a quality horror title whether it's the game we were anticipating or not. Also, am I the only one who thinks MGS should have ended with 4? The games made since haven't been bad, they've just been different, and most of all, they only exist because they make money. The story ended with 4, and while I will say it's the only game in the series that doesn't rest on its own merits, it ties up all the major story arcs up until that point. Everything since is just encore material, and I think Kojima feels the same way. Worry not, he will probably deliver something that's just as great, but according to his vision, not Konami's.
"I'll Have to Leave the Industry" and the likes...yeah HK does not drama AT ALL. I'm not keen on the new face of HK. Regardless of the burns...drama will follow him.
It's a shame, I want PT successor.
Wish he was making Zone of the Enders 3, but still Kojima's freedom is the best thing.
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