Digital Foundry:
We had a number of requests to check out performance on the Dark Zone area of The Division beta. We missed our window earlier, but with the beta now open again, we dived back in to check it out. In truth, there's not a huge story to tell here, but there are some anomalies on Xbox One we hope to see fixed.
from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.
If you're looking to try out an exciting, team-based shoot 'em up, The Division is currently on sale on Steam!
TIM WHITE WRITES: "Multiplayer or single player? Developers, you can do both, just not willy-nilly."
I hate when I see single player games and see people begging for multi-player. Jeez guys it don't need to be on every game. Latest one I seen was atomic heart.
Multiplayer or even co-op
If it was always a single player game then that's how it is
It's a trend that never really went away. For me multiplayer in a primarily SP focused game was an excuse for DLC. Then there's the mentality gamers had that adding multiplayer makes a game worth the price, otherwise it should be half price for half a game. A way of thinking devs reassured when they started adding multiplayer to their sequels. We see the same with multiplayer focused games getting SP in their sequels.
I remember when certain single player games had them as included optional modes that was played on the couch. Had brilliant times with Syphon Filter and Golden Eye. Me and my bro used to used to fight over who would play as Gabe even though it was technically just a skin. Good times.
The frame-drops and screen-tearing was noticeable in the the dark zone during my time with the closed beta on Xbox.
I have been playing the open beta on PS4, and as of yet, I haven't noticed any screen-tearing or glaring frame-rate issues in the dark zone. But contrary to this video, I did notice a few frame drops; quite uncommon I must say.
Jesus DigitalFoundry is comparing literally everything these days they need to stop being so nitpicky. That being said, if it's still an issue come full release in March then I'm more than happy for them to make a video on it
i didn't notice any frame drop on the one while playing last night. but in closed beta i did
These articles are for nothing more than to give reasons for console fanboys to come out an beat there chests and say, see I am way better and smarter than you because my console runs at 30 fps and yours drops to 27 for 2 seconds Evey 30 minutes. Get a life people.
Haven't noticed any dips on PS4 really except when you enter the hub/base, it does but just for a split second