Grimm Bros. have stated they cannot release an update to the Playstation versions of their Action RPG Dragon Fin Soup.
Well darn. I still have it installed on my Vita, but haven't touched it since its current state is unplayable. It's a shame, i was enjoying the game.
What exactly is the issue with the game? I have it in my backlog and was going to give it a go on the Vita. Is it worth it?
I think it's fun, but the big problem that renders the game unplayable is the constant crashing. Other issues are game design choices, like small storage and convoluted crafting.
Fishing is glitched out hard for me.
I didn't notice any problems on the PS4 version but in fairness I only played it for about an hour before going to bed, not played it on Vita yet but from what I'm hearing here it's probably best I don't bother.
shame, the game is very janky
So Grimm Bros say that Blitworks has full control over the PS versions? But Blitworks said they were just hired to port it: "We’re not happy at all with the version that is currently published of Dragon Fin Soup, because we had to port a game that was still in development, so it was terribly difficult. We hope the game ultimately gets to a stable point and we can properly patch it. Anyway, as a work for hire studio, you can only give your opinion, but the ultimate decision is not yours." http://thevitalounge.net/20...
Yep. This wasn't Blitworks fault and for the developers to come out and say it was just sucks.
Blitworks holds the rights for PS versions. Grimm Bros. can send them the updated code to patch the game, but it's up to Blitworks to handle it. This is how their contracts work. Just like how Squaresoft made FF7, and Eidos ported it for PC. Eidos had the rights to the PC version. If they tried to go around Blitworks, they would just get sued, even if they had access to the PS source.
It seems to me that Blitworks was frustrated because they had to port a game that was incomplete and already buggy. They said they'd love to patch it, but do they get paid to patch it? The statement from Grim Bros seemed to push too much of the blame away from themselves and onto the porting house. But if you look at the past work from this place, everything they do is super solid... except this one, which they actually singled out in an interview as being a pain to do.
It's ultimately up to the publishers to fund a game, and any patches required. It's also ultimately the publishers responsibility for releasing a working game. The excuses I've seen for why it can't be done seem more about not wanting to spend money on it, all while passing the buck to someone else to avoid the fallout of those who want a working game.
It will get resolved. Not to worry.
Well, I think it's fair that Sony give us ps plus members a non-broken game to sub for that month then? Edit--And the people who bought it of course.
Disagrees? So it's fair that the game is broken?
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