GamersNexus: "For gaming, the UltraWide argument is two-fold: Greater immersion with a wider, more “full” space, and greater peripheral vision in games which may benefit from a wider field of view. Increased pixel throughput more heavily saturates the pipeline, of course, which means that standard 1080p and 1440p benchmarks won't reflect the true video card requirements of a 3440x1440 UltraWide display. Today, we're benchmarking graphics card FPS on a 3440x1440 Acer Predator 34” UltraWide monitor. The UltraWide GPU performance benchmark includes the GTX 980 Ti, 980, 970, and 960 from nVidia and the R9 390X, 380X, 290X, and 285 from AMD."
CG writes: We have been covering LOW-FI. for a number of years now when it first arrived on Kickstarter. Over the last year or so, development has been extremely slow. But today, Iris VR posted on the Kickstarter an update. Having now merged with Titan1Studios who has offered some financial incentives to finish the project. There’s also a slew of other projects, being worked on. But the biggest news is that they’re planning for a LOW-FI demo in the next couple of months around August. The demo will be a vertical slice of the game, focusing more on the flat screen version and allowing you to explore some of the club district area. A demo would be great for potential sales.
YoshiP, the director and producer of Final Fantasy 14, has apologised for the state of the game at the time of writing.