"Quantum Break runs on the Northlight engine, which gameplay designer Kyle Rowley says is a project that's been going on behind the scenes since the Max Payne days. "We have an amazing tech team, one of the best visual effects teams in the world, for games, I think," he says. "They've worked in movies, on Gravity, and some of the Harry Potter films. Those guys are really strong. And then the AI and animation systems, they're done from scratch. This is a next-generation animation system."
While there’s likely already a list behind closed doors, one can still speculate and offer logical suggestions for titles new and old that should find their way into the PlayStation and Switch libraries.
Some of these seem to be exclusive for lack of enthusiasm of the publisher rather than because of deals. A lot of cool indies skip ps for some reason like katana zero, el paso, elsewhere and gunbrela
They really think PlayStation fans would want to play Redfall? Pfft.
Personally nothing on that list would be any game I’d want to play.
I’d absolutely love Hellblade 2, Palworld, and Quantum Break on ps5 as I’m sure tons of others would too. There’s nothing wrong with wanting games from another console and its sad that people try to act like they aren’t interested in them.
Sunset Overdrive makes very good sense. Palworld might.
Don't know about the others. Hellblade II does make sense given the original launched on PS4 first. Quantum Break was a massive letdown for me. I absolutely hated the whole TV show thing and I don't think anyone should have to relive that on modern hardware.
Alan Wake 2 studio Remedy Entertainment has reclaimed the rights to Control, and now sci-fi hit Quantum Break deserves the same treatment.
Totally agree with that especially when Quantum Break has several references to Alan Wake and Alan Wake make allusions to QB.
I do believe that MS and Remedy can work things out and MS has usually been nice to devs and publishers regarding IP.
Reclaim? That would mean that they actually owned the ip at one point, which they never did (MS always has). Apples & oranges. Remedy always owned the Control ip (just not the publishing), as they have with Alan Wake.
About as likely as them getting the Max Payne rights from Rockstar.
Sending you game to a publisher does not mean they get "rights to own it " unless that was part of the contract (monetary/ strategic reasons). 505 was the publisher they worked with to publish and distribute it, it dos not mean that 505 flat out "owned" anything, clearly they did have a special arrangement that made them open to limit their publishing rights. and so here we are and big whoop
Yeah get Quantum Break PS5, only if you put it on disc with all the associated movie material.
I mean they got the Alan Wake IP back from MS, so I feel like they could get QB back as well
Sam Lake has been a key player behind the success of Remedy Entertainment, and the heart of classics like Max Payne, Quantum Break and Control.
TechStomper's Stuart Cullen speaks to the Finnish visionary about Alan Wake 2.
What a POS. No audio or the lip sync is off in cut scenes. This is affecting all platforms. Fix ur f@#king game!
The Ai in this game is very impressive a lot of people keep talking about how smart and complex the Ai is in this game.
"In Alan Wake, the AI was very zombie like," Kyle says. "But here, the enemies have full search patterns, they take on flanking behaviour, all the good stuff that you might see in a quality military shooter." Again: do not sit still. You will die."
Smart and challenging AI I'll take it.
so hyped for this, I am very impressed with what I have seen from the enemy AI and also the death rag doll physics look very impressive also lighting and special effects. basically the game look amazing can't wait