Modern fighting games have allowed players of all skill levels to compete, tearing down the 'execution barrier' which once scared them away.
Killer Instinct is like the forgotten cousin at the fighting game family reunion.
I loved this game in the arcade, my main was Jago, Ultra Combo!!! https://www.youtube.com/wat...
I remember trying my hardest to learn that "Ultra... Ultra.... Ultra...." finish. Such a great fighting game.
Street Fighter 5 launched in 2016, and is widely considered a misstep for the hugely popular franchise. This article explains why that is.
Every Street Fighter is called a misstep of the series since Street Fighter III..and even the Alpha games were not liked by everyone.
SF V had a miserable start but later it did a lot things actually better than SFIV and SF6.
SF6 is the first SF since SFII Turbo for that I did not buy at launch. And today, around 6 months after its launch I still have no motivation to buy it.
I grew out of fighting games, loved them as a kid but online you just get your ass kicked over and over leaving just the bare bones single player and also having no friends anymore who like fighting games either just makes me not want to buy or play them anymore.
Exciting news, Combo Breakers: Killer Instinct Anniversary Edition will be available TOMORROW, November 28, at 12PM Pacific!
Exciting news, Combo Breakers: Killer Instinct Anniversary Edition will be available TOMORROW, November 28, at 12PM Pacific!
— Killer Instinct (@KillerInstinct) November 27, 2023
Check out our latest blog post for a reminder on all the great things coming your way in this update: https://t.co/scmR9rAJ3B pic.twitter.com/SA1ewYdybs
YES!!!!
Iron Galaxy wanted to come back
https://www.windowscentral....
Matt Booty made it happen
https://www.videogameschron...
This is how you support your first party games! Continued support after 10 years!
The Killer Instinct fans appreciated and the whole FG community celebrates!
Congrats goes to Matt, Mick, Adam and everyone at Iron Galaxy!
Tomorrow we fight together! I can´t wait!
I love KI (still play the old arcade version) but feel like the Xbox version is like a big intimidating chessboard with no easy way to instruct you to play chess.
The game is so deep in terms of little things to do that it makes Smash Bros melee look like a casual experience.
Honestly, doing a combo Breaker is punish/reward by itself but hey you can add a counterbreaker.
Here's what you also need to know
Breaking Shadow-linker
Instincts
Shadow counter
Auto double,
linker, manual
ender
etc,
I get that fighting game companies want to make fighting games easier for all to play and I totally disagree. Fighting games were great because you had to put time and effort into each character for the win, button mashing would only get you destroyed. Now in most fighters button mashers can win and the games in general are being made at a casual level.
I grew up in a time that when you were not good at something you practiced and put the time into getting better. Now everything is made for the casual player who really doesnt care that much anyway.
Fighters have been taking steps back for a long time and they are still fun but I wish it was like the old days. Its not just fighters going casual its gaming period, what happened to the frustration of a game being extremely hard and the joy of conquering it. I cant even remember the last time I actually had trouble in a game and thats sad.
I am a gamer and always will be but developers need to remember what made gaming great and it was not making games easier just to cash in on people who only gonna play the game for 4 hours anyway.
Well, Then theres The King of Fighters and Guilty Gear. The level of execution is insane and yet rewarding when mastered.
That was a good read! Interesting perspective.