60°

The 25 best Xbox One games

GR:
The chief beauty of the Xbox One is that, alongside its legion of distractions - the apps, the multimedia plugins, the camera powered by magic - it's constantly tempting you back to play games.

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gamesradar.com
170°

Halo 5 dev recalls the “frustrating” marketing that misrepresented the series’ most-hated entry

Halo 5: Guardians lead concept artist Darren Bacon explains that the game's marketing was completely seperate to the game's development.

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videogamer.com
FortWaba13h ago(Edited 13h ago)

No issue with the marketing. The story was complete garbage.

-Foxtrot13h ago

The marketing wasn't the issue, it just felt 343 were so bothered about getting Halo away from being known as a Bungie franchise that they tried to introduce so many changes to counter this.

It felt like they were trying to replace Chief as a character thus the big push on Agent Locke (he even got his own mini series). Chief was even in less missions in comparison.

Introduced squads which forced single player gamers to be paired up with 3 AI players over drop in / drop out co-op.

Cortana was butchered, ruining that relationship between Chief and Cortana we all liked. Would have been fine if the twist was the Didact was secretly controlling her or something but nothing. Did she come back in Infinite? Nope. Killed off screen in a sudden 180 to her villainous turn and replaced by a copy since they knew they screwed up.

Expected you to have read all the novels and the like to understand who Blue Team were and their relationship to Chief, had no build up to the characters and it felt like they expected you to like them without it being earned.

Everything they did felt like change for the sake of change, to mark it was a 343 game not a Bungie one and it's hilarious as they tried to f*** around with the multiplayer in Halo 4 to make it their own before reverting things in Guardians.

darthv7211h ago

I didnt mind the switching off between John and Locke... it reminded me of Halo 2 and having the Arbiter levels to trade off to.

The story was okay for me. They had to do something different as the first three games were done and there needed to be new story going in a new direction. I get the die hard fans may not have liked it, but playing it for what it is... its perfectly fine. Its a continuation of halo 4, which itself was a nice original take on the formula.

Now bring on the disagrees.

cl19838h ago

It reminded me of Halo 2 and I honestly dislike the switching in 2 and 5. The devs should of just had cuts scenes for the Arbiter and for Locke.

Elit3Nick9h ago

Booting the ur-Didact from the games was one of the greatest narrative mistakes they made (after bringing back a logic-plagued Cortana, of course). Even if you had to read the Forerunner novels to understand his history, he was one of the most complex characters in the series, and he should have remained as an enduring part of the universe.

I'm happy that he at least got a send-off in Halo: Epitaph, but it shouldn't have gotten to that point.

XiNatsuDragnel13h ago

No issues it's just wasn't good story at least my friend it wasn't well written.

Tacoboto12h ago

Yeah it says a lot about the management of 343 at the time that they could have a marketing campaign be so disconnected in tone and story from the game it's supposed to be about.

I'd imagine it would be frustrating for the developers that the marketing beats seemed far cooler than what you were stuck making. Maybe it would've been better if 343 just continued the story from their previous game but nooo they couldn't be bothered to do that even once

entra8011h ago

its the worst halo game the story the map all was garbage

cl19838h ago

I'd like to introduce you to Halo infinite.

coolbeans4h ago

You are off your damn rocker if you think Infinite's story is worse than 5's. Just by cleaning up 5's worse elements off-screen makes it a default improvement.

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90°

GTA V Enhanced And Expanded Faces Backlash Over Missing Text Chat On PC, Fix May Be Incoming

The Enhanced and Expanded PC version of Rockstar Games' open world action game, GTA V, is facing backlash over its missing text chat feature.

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twistedvoxel.com
Profchaos42d ago

My problem with the game is they want to install a Kernel level driver before I can even boot the game in sngle player mode I don't care about GTA online

I flat out refuse to allow any game kernal level it's a huge risk I don't need to take

It's not the only game that has done this. Ut it's absolutely shutting the dorr completely on PC gaming for me kernal level drivers are ineffective at preventing cheaters but publishers insist on continued use

Pyrofire9541d ago

My big issue is how long it takes to transition between open world and interiors in Online.
Sometimes it can take over a minute of just starring at a black screen.

badz14941d ago

Let it sleep already R*. VI is coming and this game has had 12 years in the spotlight.

100°

GTA 5 Enhanced PC Optimized Settings: Ray Tracing & Performance Guide

Grand Theft Auto 5 Enhanced Edition comes to PC as a free upgrade as Rockstar prepares to launch its next blockbuster (GTA 6). In less than a week, the upgraded version has garnered close to 200K concurrent players on Steam. Unfortunately, the game is far from perfect. W

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pcoptimizedsettings.com
MrDead46d ago

It looks great, got everything running on ultra, have long shadows set to max and it's running silky smooth.

The ray tracing and lighting makes the game look amazing.

CrimsonIdol46d ago

The reflections are a noisy mess, particularly with DLSS. Shame they didn't have ray reconstruction, seems to work wonders for cyberpunk

MrDead45d ago

The reflections are like a mirror, I have no noise at all. Are you sure you have it set correctly?

CrimsonIdol45d ago

I've everything maxed out. the reflections DO have a lot of noise in them in motion. When you stop for a second to look at them they look okay but when you're driving around there's a definite blur and sparkle to them that you often get from RT. Again, exactly the same as you get in Cyberpunk without ray reconstruction but is much reduced with.

MrDead45d ago

I really don't have that, what you see here is what I have in motion even online vids have it completely clear. I'm running of a 5090 with everything set to the highest.

https://m.youtube.com/watch...

CrimsonIdol44d ago

Ah I see. Well if you have a 5090 then I'm guessing are you're probably getting quite a high frame rate (I'm guessing hitting that 120 fps max), which will make a difference too, since the RT samples in the reflections accumulate temporally. I'm on a 3080 so I'm keeping my frame rate around 60-75 at 4K, and the low sample/high noise of the RT is definitely apparent… particularly on moving cars at night time I've noticed the most (makes sense given highest contrast between light and dark) DLSS amplifies the noise too, it's the big thing that sticks out as low fidelity when the rest resolves nicely

CrimsonIdol44d ago (Edited 44d ago )

Just had a chance to watch this on my 4K monitor now. Do you not see the blurriness of the reflections in relation to everything else in motion? Like it's definitely better and less noisy than it is for me at 60fps with quality DLSS but it's still pretty bad compared to how crisp the screen space/cubemap ones were when driving about. fine when you stop for a second but driving around you're rarely stopped so it's near constant muddy reflections.

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