Games glorify war. With but a few exceptions, it is a statement that stays true throughout the medium’s entire history. Usually the hero, sometimes the villain, always tasked with defeating the opposing force to win. These games empower us (we can all name the usual suspects), make us feel mighty, greater than the player behind the avatar and allow us a visit a perspective that one will otherwise never reach. Yet one perspective that we perhaps never choose to see is that of the victim. Those caught up in a war that explodes around them, neither the hero or the villain, just those trying to survive. This is the perspective This War Of Mine presents and it is bleak and uncertain.