GameRant: We chat with Julian Gerighty, the associate creative director for The Division, about Ubisoft's plans for the property and continued support following its debut.
Building it? You mean adding back the boroughs that were already supposed to be part of the game?
The Destiny Model. Strip and part out for double or more.
So you've never played an MMO before huh bud?
have and an MMO is not Destiny or that model. an MMO actually gives you a full game at release and added content w/ actual Expansions. Destiny Model is far from MMO
You have a link to when they stated that all of NYC was going to be part of the game.
"supposed to be" when did they say that though? I'm not sure how some folk are speaking of such content as if for a fact someone stated they would be in the game in terms of the base content. Unless someone stated that from Ubisoft about the base game, sounds like you've imagined what it was "supposed" to be. Couldn't I say GTAV is supposed to be all of America? lol Sure....sure bud.
I really hope this flops.
why would you want a game to flop, Massive has put years of hard work into the snow drop engine before even beginning the Division. if it flops, many will be out of jobs. why wish that on anyone. just sounds like your very immature
Sorry Ubisoft, Activision already tried this trick two years ago!
Not really, Destiny is dead, so is the franchise.
But they made lots of money from. I'd say it was successful.
I highly enjoyed the beta and can see this becoming a franchise for Ubisoft. Going to be interesting to see where they take the game in the time ahead. But for now I'm just to excited to get started on the game in about a month. Cya on the streets agents!
He's most likely talking about building division games, plural; aka sequels where you likely are able to use your division 1 character (like in destiny).
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