Ubisoft recently held an event in NYC showcasing a new build of Tom Clancy's The Division. The creative director for the game gave an interview where things such as core mechanics, post game content and DLC being cut are dicussed.
In recent years, Ubisoft has canceled several games, one of them being a project code-named Renaissance.
In a very intriguing and interesting move, 16 Ubisoft titles can now be purchased on the Xbox PC Store. Of course, this is a first as Ubisoft PC titles have never been purchasable on the Xbox PC Store previously.
Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.
Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more
Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so
"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business
These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect
AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall
When you don't disclose units sold... and your stock goes down... how is this doing well?
Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.
4.35 when they talk about this...just letting you guys know
Oh shit did you guys see that, one of the interviewers basically caught him off guard. Really nervous, unsure response
"Brooklyn is not going to be DLC"
Felt like the other interview saved him a bit by stepping in and expanding on the question to give him more time to think. However I don't like the fact it cut out and transitioned...what they hiding?
Kind of like how the interviewer just went right in there with the concerns...usually people lick ass. I mean the director came off like an ass he got a little defensive with each question. Like he said...
"Another concern? Man you got to relax it's just a video game"
Yeah a one we are bloody paying for and one which you are cutting shit for a season pass
Anyway what bullshit. "We don't want to ruin the economy"...this was shown off last year so it was being done alongside the rest of the game meaning it all would have been balanced out together.
I hate when they think we are all idiots.
MWN always asking the questions most are too scared to ask
It's about time game journalists start asking developers hard questions and legit concerns instead of slow balling the interview so basically nothing answered.