It is with heavy hearts that the Gamers In Beta crew bring you Episode 137 this week. They send their love and condolences to Jay Sims (MeefJ of the Everday Gamers podcast) and his family on the loss of their son Mason. The Littlest Warrior inspired everyone. They take comfort that he is at peace now. This one is for you Mason.
CapnMikeM conducts his first developer interview of the year this week. They're pleased to welcome Matt from Clapfoot Games to the show. Matt and the rest of Clapfoot have released their strategy shooter title, Fortified, this week on PC and Xbox One.
Games discussed this week are The Division, Fallout 4, Star Wars Battlefront, The Bug Butcher, The Deadly Tower of Monsters, and more...
A Fallout 4 Nintendo Switch 2 port seems like an inevitability, but what about other Bethesda RPGs like Starfield.
I think all games will end up on switch from Xbox. MS has embraced going to other platforms now if games aren't doing well on Nintendo MS may be more selective in the future
On playstation they have been quite successful
All are welcome to Switch 2. Microsoft Games Studios is interested in long term profits and market value not petty fanboy thoughts.
Starfield and Fallout 4 developer Nate Purkeypile reflects on Bethesda's city design, calling it the "antithesis" of the studio's older games
People acted like starfield was so less interesting than fallout and drastically different, but I call bs on that. Both are decent games, but they are both filled with the appearance of things to do and items to interact with but 99 percent are just there to be there with no significance. Fallout has better character work but they are both sort of illusions that they’re vast.
Studio has been going downhill since Skyrim. Every following game gets dumbed down more than the previous. I'll be shocked if Elder Scrolls VI even has dialogue options.
GB: "Gamers have quickly realized that a fun open-world game isn’t just about size and scope but rather how you interact with it."