Godus has re-emerged as Godus War on Steam's Early Access, but this article questions whether it's too late for Molyneux to stage a comeback at this point.
But also the one individual who made too many promises that him and his team could not deliver. I feel bad for him, but he kinda brought it on himself over the years, and did not learn from his mistakes.
Nowadays, he is not a visionary, but he pioneered some really cool concepts back in the day and had charm to his words that followed through and delivered on them in pretty great ways. He simply got carried away as time went on with his excitement for concepts he thought would lead the way, and would be conceivable on the budget and time constraints his team were given.
Populous was the only game that could really be considered "visionary," and even then, despite what many people claim, at it's core it was still just an evolution of similar games that came before it.
In fact the more "visionary" the man got in his career, the more ridiculous and completely unrealistic his promises became...hence...delusional.
Either way, though, I don't mean to belittle the quality of his earlier work. I just meant to suggest that even fools get lucky every now and then.
He's sort of like the George Lucas of the video game industry, if you ask me.
This guy over promises and under delivers. I don't care how good his past games were. He hasn't done anything as of late to make me excited even if he did announce a new project.
take his name out of the equation and his games are not as bad. problem is people attach what he says to his games and this is a big concern and not just about him. it happens to ea games and so on. far too many people identify something and have a bias opinion before they play.
the same rules apply to console wars, people are less likely to see the value in how good a game is if it's not on their preferred platform. sad but true.
The guy has a big mouth. Had his games released without his unattainable promises he would be a well respected dev instead of a dev who cant deliver on his promises. Looking back the things he promised werent even possible on consoles, he had to have known that, so he is either very technically stupid or he thought we were.
Don't forget the game where you have to chip your way into the center of the cube, supposedly the first person to reach it have a life changing experience... what happen? This person was suppose to be the main god in a game call goddess.. and this person was ignored. This was the last nail in peter'so coffin.
The fact that the quality of Lionhead games dropped significantly after some of them left to form Media Molecule tells me he wasn't one of the team members with talent.
It already is too late. He constantly lies and fails to implement all the features he boasts about on his games.
The guy seems to have an issue with failing to deliver on his promise when it comes to software
A visionary. A man of passion. I respect that.
But also the one individual who made too many promises that him and his team could not deliver. I feel bad for him, but he kinda brought it on himself over the years, and did not learn from his mistakes.
This guy over promises and under delivers. I don't care how good his past games were. He hasn't done anything as of late to make me excited even if he did announce a new project.
He constatnly over sells EVERYTHING and ehen the games don't turn out the way he promised, it's everyone else's fault.