Max Payne 3 wasn’t developed by Remedy Entertainment, but by Rockstar, and Sam Lake, who wrote the first two games, was asked to comment on his involvment in the creation of the game during a lecture held today at the Cité des Sciences et de l’Industrie in Paris, which DualShockers attended.
Sam Lake has been a key player behind the success of Remedy Entertainment, and the heart of classics like Max Payne, Quantum Break and Control.
TechStomper's Stuart Cullen speaks to the Finnish visionary about Alan Wake 2.
What a POS. No audio or the lip sync is off in cut scenes. This is affecting all platforms. Fix ur f@#king game!
After 2019’s Control became a breakout hit, Remedy’s creative director Sam Lake has returned with Alan Wake 2 – his strangest game yet.
Alan Wake 2 Game Directors Sam Lake and Kyle Rowley discuss their thoughts on the sequel and more.
Max Payne 3 had some great moments but it lost the charm of what a Max Payne game should be like.
Also those nauseating visual effects were extremely bad, who the hell thought it was a good idea to put that in?
It felt like Tony Scott directed it, not saying the similarities to Man on Fire weren't welcome, loved that movie.
It was a fantastic tps but didn't feel much like Max to me. Still, I couldn't hold it against it much.
I would enjoy another max payne or a remake of 1 and 2 using the max payne 3 engine.
Best action game of last gen.
The gunplay was incredible.