Dean Takahashi: It was inevitable that Tom Clancy’s The Division from Ubisoft came down to Earth. The game has been hyped ever since Ubisoft unveiled the game at the Electronic Entertainment Expo in 2013. Now that Ubisoft has let the press and gamers play its closed beta test, I’ve had a good first look at the gameplay.
from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.
If you're looking to try out an exciting, team-based shoot 'em up, The Division is currently on sale on Steam!
TIM WHITE WRITES: "Multiplayer or single player? Developers, you can do both, just not willy-nilly."
I hate when I see single player games and see people begging for multi-player. Jeez guys it don't need to be on every game. Latest one I seen was atomic heart.
Multiplayer or even co-op
If it was always a single player game then that's how it is
It's a trend that never really went away. For me multiplayer in a primarily SP focused game was an excuse for DLC. Then there's the mentality gamers had that adding multiplayer makes a game worth the price, otherwise it should be half price for half a game. A way of thinking devs reassured when they started adding multiplayer to their sequels. We see the same with multiplayer focused games getting SP in their sequels.
I remember when certain single player games had them as included optional modes that was played on the couch. Had brilliant times with Syphon Filter and Golden Eye. Me and my bro used to used to fight over who would play as Gabe even though it was technically just a skin. Good times.
"It also has some annoying and strange design flaws, such as enemies that are effectively “bullet sponges,” meaning you have to shoot them an absurd number of times to bring them down"...
So this is now a bad thing? Let me think of all the games that have this....Oh wait just about every game ever made. I could imagine how much fun a game would be if all it took was 2 shots to kill someone. And in a team of 4 everyone fighting to get them. The game is really fun and I can't wait for the full release.
He also complains about not being able to hit people when they get to close. How about using your melee attacks and not your gun? Geez it's like this person has no idea what he's doing.
"In the original gameplay trailer from 2013, the game featured car tires and windows that you could shoot out. You can’t do that now."
Yes you can I even made a video of this and uploaded it on my facebook.
He even complains about when attackers get to close to him that he can't shoot them. How about using the melee attack, it takes 2 hits on normal attackers to bring them down with melee hits.
Disagree with bullet sponge complaints. If I can 1-shot everyone then what’s the point of skills, teamwork, and tactics? This isn’t a CoD campaign
From watching youtube videos before the beta - I definitely thought the bullet sponge thing looked weird.
After playing it - it really does work. Game isn't supposed to be a twitch FPS. Its an RPG and enemies need to take a beating before they fall
Headshots are still deadly, and some enemies have more body armor than others. Is that "spongey"? I really don't see how that's a problem.
a tom clancy game where you put 5 clips into people and npcs
not a drop of blood
LMAO