Totalling over 230 answered questions, the official Starcraft 2 Q&A series has now reached number 43. This edition kicks off with the community manager Karune telling us what the Development team is currently working on: "the development team is working extremely hard on the single player campaign".
After the introduction he goes on by answering 5 community questions concerning Anti-Gravity & the Protoss Colossus, Critter attack animations, the Zerg Infestor, Art changes and a load of information on Zerg v.s. Zerg matches.
Even though fans have been clamoring for a StarCraft 3 for years now, it seems like Blizzard really has no reason to spend time making one.
They sort of ran the story as far as it could go.
Also, it seems like blizzard is more busy with mediocrity at this point in time.
The problem with Blizzard is they have franchises that don't need sequels. People are happy playing the games that they previously made. What they need is new games, none of this business of trying to transport the old audience into a new version of an old game which only ends up nickle and dime'ing users.
Jason Hall, currently an indie developer and former Blizzard employee, has been sharing some really interesting stories from his long career in the industry for a while now. Some of them are truly insightful, while others may seem depressing.
I’m a little shocked that StarCraft 2: Wings of Liberty sold only around 6 million copies. The original StarCraft did over 11 million. Maybe Blizzard was too leisurely in releasing StarCraft 2? Starcraft 2 came out 12 years after it’s predecessor.
and people wonder why we are having mtx in everything. i blame the people who actual buy them.
It's interesting he used Brazil as an example of the importance of regional pricing. Nowadays many companies on Steam are setting their prices in Brazil as high as, if not more than, their price in USA. I simply refused to buy a few games when I noticed that's the case.
Illogical Games has just announced the official release of Star Discord, the one-man indie dev's charming StarCraft lookalike on mobile.
Its a really good sign that they are now really focussing on the games' singleplayer campaign. This very fact suggests that they are now working towards a release.
I don't think the game will be released this year, but it should be early next year for sure ;) (I don't have any official source for this claim, its my best guess).
I definetly love these Q&A Batches - definetly prove to be a good & useful read. The single player info is definetly awesome from this article, is definetly getting me excited for SC2!
Awesome, more please :)
How long has this game been in production? Years it seems.