Carl Williams writes, "The early days of brawlers such as Vigilante and Kung Fu Master had a certain charm to them. They were not as complicated as the later entries in this genre such as Final Fight and Double Dragon. No, those early games had direct fun written all over them- none of that cheap “side stepping” that enemies pulled later. Everyone was on the same plain of battle, much like action games- you either hit them or they hit you and that was it. Dragon Climax remembers those days and hopes you do too."