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Epic "defrauded" industry, alleges Dyack

via Eurogamer:

"Silicon Knights boss Denis Dyack has alleged that Epic "defrauded" an entire chunk of the games industry when promoting Unreal Engine 3.

He claims the four-year development period for Too Human was so long because Epic was misleading about what Unreal Engine 3 could accomplish.

"[Too Human has] been a four-year development cycle and it would have been out even quicker, but we had to re-write the engine because of all the Epic stuff," Dyack told Develop.

"The trial is proceeding; we feel really good about our claims, and we're hopeful that justice will be done. We all feel really strongly that they have defrauded us, and a major portion of the industry."

Silicon Knights took legal action against Epic Games in July 2007, accusing the company of failing to deliver development kits in a timely fashion, not providing enough support, and focusing too much on Gears of War.

Epic said there had been plenty of access to SDKs, and deflected attacks by claiming Silicon Knights had shown Unreal Engine 3 to unauthorised parties. Epic also claimed SK used the engine to make a game for SEGA, breaching the terms of the licensing deal."

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developmag.com
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Lord Shuhei Yoshida3740d ago

Dyack,your about to get owned because of what you hyped about.Too Human will fall lower in reviews and Microsoft will kick you out.

As for Epic Games,I hope that in some way,you both lose and I win...somehow

Chubear3740d ago

It is then that they can realize all the things they've want to execute in their games. Come over to the the PS3 and use those Edge tool sets and watch your games soar. lol

KBDuB3739d ago

Why would they want to, when it's clear as day what the PS3 fanboys have to say about them and their games..

titntin3740d ago

I really don't have a lot of sympathy with Silicon Knights on this issue. There have a been a whole host of games developed with and released on the UT3 engine, and all those other developers have managed to craft fine games with it. This surely severely undermines their contentions?

DJ3740d ago

Unreal Engine 3 was touted as an easy, modular engine to work with. It's never been advertised as something that pushes hardware to its limits, and there's key reasons many developers still choose to build their own engines when working on consoles.

It seems that the real issue seems to be with the staff at Silicon Knights and their inability to work with the Unreal Engine.

Xi3740d ago

Epic knowingly held back a working build of the engine so that gears of war would look better then anything else currently being developed at the time. This was a direct violation of their liscensing agreement.

Mr_Bun3740d ago

That is the only argument for SK. The fact that no one else is claiming to have had issues is what looks bad for SK. But it would appear that Epic did stall SK so that Epic's game wouldn't have any competition (even though both games are different categories)

It will be interesting to see how the lawsuit plays out.

Polluted3740d ago

@Xi: I very much doubt if those allegations are true. The amount of money Epic makes off licensing fees for UE3 dwarfs any money they might make off selling a game so they wouldn't shoot themselves in the foot by screwing over licensees.

Not only that, but they've always been confident enough in there own products that they wouldn't resort to underhanded tactics like that to get a leg up on the competition.

Also, business practices aside, do we really believe that they would be big enough jerks to do something like that? Say what you will about Mark Rein, but the fact is, he's a nice guy and he wouldn't knowingly mislead another dev. just to pad his own pockets. It's not like he's starving or anything.

I said below that I wouldn't take sides, but I guess I have now. Oops.

DJ3740d ago

And if it was a widespread issue, why is Silicon Knights the only developer openly complaining? For PS3 development, I would understand since the PS3 version of UE3 was behind the 360 version, but this is a 360 developer.

Gears of War, despite what Silicon Knights is claiming, is not a technically advanced title. If they truly expected to get that kind of graphical/technical fidelity with such huge environments and large numbers of enemies in Too Human, then it really is their fault.

kevnb3739d ago (Edited 3739d ago )

most UE3 games Ive seen have sucked and/or had technical difficulties. Plenty of other companies have complained, especially at first when Epic wasn't on time with the engine. The really talented devs sucked it up and made things work for them, but the smaller teams like Silicon Knights seemed to choke. Hour of Victory is an example of UE3 gone horribly wrong. At the same time, I'm sure the lawyers would like both sides to shut up already.

+ Show (4) more repliesLast reply 3739d ago
ThaGeNeCySt3740d ago

Hey Denis... the developers at Bioware who crafted the best game of 2007 says hi.

Kevin Levine also says hi! =)

cheese3740d ago

After months and months of delays, and released with a plethora of technical issues. Mass Effect mainly, though BioShock is amazingly solid.

The problem here is that developers were perhaps misled as to the versatility of the engine. Too Human's quick transitions to a variety of scenes may have boded terrible for the title, because we all know how bad the texture pop-in is with UEIII, at least at the time.

Whoooop3740d ago

Hey Denis... the developers at Bioware who crafted the best game of 2007 FOR THE 360 says hi

Fixed...

:)

deeznuts3740d ago

http://en.wikipedia.org/wik...

That is a long list of games using UE3. Not all of them good, but not one lawsuit among them either.

+ Show (1) more replyLast reply 3740d ago
360rxorz3740d ago

Dyack's a great dev, probably better than Kojima. If Kojima developed ofr the 360 and could harness the full power of the console, maybe, just maybe, his games would be almost decent. But, he is a Sony droid, so he probably couldn't even make a good clone of pong.

Aclay3740d ago (Edited 3740d ago )

You are a complete fool by trying to talk down about Kojima, he's one of the most respected developers in the entire gaming industry. Dyack is no where near the status of Kojima.

And as far as Kojima being a "droid", that's a stupid statement because Kojima chose MGS4 for the PS3 for a reason... it was the only console MGS4 was possible on the way that he wanted it. Kojima would have been restricted by the 360's DVD9, plus the PS3 has more advanced technology built in (Blu-ray, Cell Processor) and the PS3 was obviously the best choice, so don't go crying just because your jealous the PS3 has MGS4 and the 360 doesn't.

Kojima's games don't have to be on the 360 just to be "decent" because MGS4 on the PS3 was a game of EPIC Porportions on the PS3 alone and is one of the highest rated Exclusive games.

JoySticksFTW3739d ago (Edited 3739d ago )

That was a nice troll. As a ps3/old school arcade fanboy myself, I will give credit where credit is due. That trap was finely placed. Well played :)

But really, Kojima on the 360 is like Galactus joining the Avengers...

Ain't gonna happen

Polluted3740d ago

I don't want to take sides, although I tend to lean more towards Epic's side of things, but regardless of who's right or wrong, Dyack needs to shut up and save this stuff for the court room.

He's turning a legitimate lawsuit into nothing more than a smear campaign against Epic.

g3nkie3740d ago

He just wants an excuse for why his game isn't leading up to the epic it was supposed to be.....

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