450°

DOOM Difficulty Has Been Dialed Up; Non-linear Exploration Confirmed Alongside More Story

DOOM's difficulty has been recently increased, according to the Executive Producer. Non-linear exploration will also be featured heavily, while it will be possible to find more story about the Marine.

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wccftech.com
AizenSosuke3429d ago

Doom is going to be Doom-autiful! (Get the pun).

AizenSosuke3429d ago

Ikr terrible pun, I just want to see who would boo me first.

UltraNova3428d ago

Dude it was sooo bad that it wasn't even good...That pun attempt was Doomed to fail ;-)

OT:
I really hope they innovate enough and give us a really good fps experience, its been a while since we had one of those.

3429d ago Replies(1)
TheFanboySlayer3429d ago

Yup it does look promising. Judging from the Alpha which I was a part of, I had a great time with it to be honest. I'd expect nothing less from a Doom game.

Jmanzare3428d ago

Non linear exploring? That's not what doom is about unless they are just talking about secret rooms

Frisky3429d ago

This is why I'd want to buy it. Just like Dark Souls, you'd die in doom, die, die and die again, but the fun won't end.

Alexious3429d ago

Please, no. Dark Souls is just too much for me!

Whitefeather3429d ago

This will have a difficulty setting so font fret.

Guyfamily9993429d ago

To white feather:
*Times New Roman pacing in circle, fretting if he'll be able to complete the new Doom game*

Just making fun :D

3429d ago
Jmanzare3428d ago

Comic sans! Lol that's scary enough

insomnium23428d ago

I'm playing this on "I'm a wimp". The traditional way of ramping up the difficulty is to simply give enemies moar health and up their attack/accuracy and I hate that traditional way. It feels cheap. It starts to piss me off the third time I die.

Jmanzare3428d ago

@insomnium
Yea I hate that too I wish they would just make the ai smarter ie flanking, rushing when they know your health is down. But if that's the way you look at it turning down the difficulty makes the enemies die faster and aim is all over the place. There's always a difficulty that is balanced though.
Off topic: is your username inspired by the band insomnium?

+ Show (3) more repliesLast reply 3428d ago
sullynathan3429d ago

No, you don't die if you're good in doom and unlike dark souls, there are no checkpoints and you can save as much as you want.

Dark_Crow3429d ago

Dark souls difficulty is really nonexistent once you learn to play the game. Sure you die at almost everyboss at least once but that's only cuz the game is designed that way.

I feel like the whole dark souls difficulty thing needs to stop. It's really not that hard for hardcore gamers.

Jmanzare3428d ago

I agree 100% I think it's the lack of checkpoints and looming feeling when you're carrying too many souls that people relate with "difficulty" lol. I have a friend who won't play the game because he doesn't want to play a game that's "hard just for the sake of being hard" and then I just tell him it's not hard at all and I can tell he gets pissed because I'm insinuating that he sucks and needs his hand held lol. And then he will talk about how clarevoyance ruined skyrim lol.

Salooh3428d ago (Edited 3428d ago )

Look , i just played bloodborne again ( NG+ ). Yes, it was soo easy for me to the point that i killed 4 bosses before i die and i died only because i wanted to go nuts lol. But the first walk-through was awesome , insane, fun and new experience even though i played the soul games. It was easy because i already learned how to play it very well. As long a game gives you that learning experience in first walk-through then i am fine.

Sadly most games feels simple these days , just 1 hour into first play-through in hardest difficulty and i feel like i played it for years..

NarooN3429d ago

Doom is the type of shooter that actually has a legitimate skill ceiling, like its sister-game Quake. You don't really die a lot if you're actually good. It doesn't have faux-difficulty like Dark Souls. Dark Souls is the type of game literally designed around you dying and even then once you learn the game properly it's not hard anymore.

showtimefolks3429d ago

Frisky

i really want to know what is fun in keep dying? really do want to know.

anyone knows if there are different difficulty options or just one default?

Jmanzare3428d ago

It's not the dying that's fun it's the feeling you get when you are victorious. Finally beating a boss that made you stop playing the game for month finding a new bonfire, opening up a new shortcut.

+ Show (2) more repliesLast reply 3428d ago
RosweeSon3429d ago

The alpha was pretty cool considering it was the 1 map and select weapons and what not when everything is ready and all the maps should be awesome.

Free_Fro3429d ago (Edited 3429d ago )

I can't wait to play this..

I'm craving a solid FPS on my PS4.

When is the release date for this?

Alexious3429d ago

Amazon France said 30 June, though I think it's a little late.

Maybe mid-June at the latest.

Dark_Crow3429d ago

Doesn't the ps4 have great variety?
I'm sure there's a solid fps out there.

You should play this on pc.

Jmanzare3428d ago

No everyone knows xbox is the " bro shooter" console smh.
Its why ps4 gets all exclusive content for 3rd party shooters (cod, battlefront, destiny) because they can't make a decent one themselves.

Show all comments (82)
70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

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videogamer.com
Jingsing2d ago

How about an official level editor for Boltgun?

jznrpg7h ago

I’ll get Space Marine 2 when it’s cheaper. I don’t pay more than half price for short games.

60°

Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks

Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.

1nsomniac3d ago

It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.

The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?

… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.

150°

WILD HEARTS S Q&A - 'Switch 2 Is Closer to the Series S Than PS4'

Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.

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wccftech.com
Christopher5d ago

This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.

*tip toes over that bar*

Also, why are all the comparisons to PS4 and not Xbox One?

Neonridr5d ago

PS4 is more powerful than the XB1, S2 is more powerful than both, so why not use the higher of the two?

Christopher5d ago (Edited 5d ago )

Probably because people who owned an XBO and not a PS4 don't really know what it means. The assumption is that everyone is as knowledgeable as journalists or gaming news junkies. Gaming is mainstream, that means that mass majority of people don't know these specifics, only online talking points.

And the PS4 and XBO are the closest in power systems we've ever had, so this 'more powerful' is so small, it really isn't the big talking point people think it is.

RaidenBlack3d ago

I'd rather add, Xbox One X can be used as a good metric to gauge if a said system is more powerful than last gen.

VariantAEC3d ago

It's pretty clear that Switch 2 isn't more powerful than PS4 Pro. Is the base model PS4 being beaten? Well, Switch 2 is hardly ever actually being compared to the base model PS4, but seeing as how it's yet to outperform PS4 Pro in basically any other way than loading data into RAM in video comparisons. I have to assume the individual developer being interviewed has very little experience with PS4 and Xbox One.

OtterX4d ago (Edited 4d ago )

Which is great for a handheld/hybrid! Some people still stick to Digital Foundry's PS4 comparison comment as gospel, back when they were just watching trailers and hadn't even had their hands on it yet.

With that said, this interview doesn't go into very much depth on this. I'd like to see more analysis, but so far I'm really impressed with the performance since I got mine on Friday. Truth be told, having a PS4 Pro level handheld is enough for me. Anything beyond is icing. I'm not looking to replace my PS5 or PC.

VariantAEC3d ago

In this case Digital Foundry is right. They didn't adequately explain or sound remotely confident when showing Switch 2's "visual" benefits in that HogLeg comparison was related to loading. Yes, sometimes two massive world segments can be connected by a smaller individual loading zone like how Jak 2 handled open world zones on PS2. There is a small room that in itself is it's own discrete loading zone that you wait inside as the next massive portion of the map loads in. Very common when going from Haven City to any part outside of the city owlr when descending into the sewers or entering the city from the outside or leaving the sewers. Anyway, the HogLeg skybridge loading zone is more detailed because Switch 2 could load in more varied textures. Models load pretty fast. It's probable that the decimated models that appear in the Switch 2 version were supposed to be visible on Xbox One and PS4 in that scene, which might be why they exist on Switch 2. Unfortunately, the same video showcased above shows PS4 Pro is basically ahead of Switch 2 in all other ways imaginable. Higher rendering resolutions with a sharper cleaner image, better effects quality, and a better distance all favor PS4 Pro. Both the Pro and Switch 2 seem to have a pretty solid 30FPS performance level.

MDTunkown4d ago

For how thin switch 2 is it’s impressive especially when it’s stronger than steam deck and cost less

Christopher4d ago

Steam Deck is cheaper at $399. Switch 2 also uses cheaper materials. See joycon drift still being an issue. You'll also save a ton more money on software alone with the Steam Deck.

Honestly, if the Steam Deck was released today, it likely would at least match the Switch 2 in areas where it outperforms the Steam Deck but still have more advantages. Main thing holding back the Deck is the cores and resolution, because it still has the better CPU and GPU otherwise.

Neonridr3d ago

@Christopher - I own one, no stick drift. My OG joycons never had drift either.

Steam Deck relies on FSR which is still inferior to DLSS. Not to mention that the S2 can push double the GPU performance in docked mode. Deck has more memory, which is nice.

I have both, but my S2 will be getting the lion-share of playtime in the near future. That being said, I can still appreciate being able to play my steam games on the go.

FinalFantasyFanatic3d ago

For me, the game sales/prices and flexibility of the Steam deck outweigh the cost of the system itself, but I'll probably get a Switch 2 anyway.

OMNlPOTENT4d ago

And the ps5 was comparable to a PC that could be built over 5 years before it came out lol, how do you think consoles stay affordable?

Christopher4d ago

You're actually proving my point even more.

badz1493d ago

@omnipotent

PS5 comparable to a PC built OVER 5 years before it came out? let's see...

the best mainstream PC combo back in 2015/2016 would be the i7 6700K ($350) + GTX 1080 ($600). Sorry, but that setup is never going to outperform the base PS5 in games, especially modern ones.

you done lying yet or still want to continue lying so your precious Switch 2 doesn't get hurt by facts anymore?

CosmicTurtle4d ago

It’s a tech article speaking about specs people who care about this will know. I did not own an XB1 but know it’s at a similar tech level as PS4. PS4 has a far greater sales footprint, it makes sense to use it.

ABizzel13d ago (Edited 3d ago )

Technologically it’s closer to the Series S….. Raster-wise it’s closer to a base PS4 which has been the point.

Why Switch 2 is better:
The much better CPU allows for higher FPS than the last gen Jaguar CPUs could ever produce.
The 12GB of RAM prevents the system from being bottlenecked in most modern games (even SS fails here)
The storage while not NVMe Gen4 speeds, is significantly faster than the HDD in last gen
It’s a RTX 3000 hybrid, and DLSS is a better upscaling solutions than all other consoles even PSSR currently, and significantly better than checkerboard rending.

This is where the PS4 & PS4 Pro comparisons come into play. Natively it can’t compete with the PS4 Pro, and really closer to the base PS4, but due to the better CPU, more RAM, faster storage, and DLSS it can upscale resolution, image quality, and performance to get close, match, or certain cases exceed the PS4 Pro, and rivals the Series S.

DLSS is really the saving force behind Switch 2 getting current gen ports to acceptable resolution quality, and NVIDIA and Nintendo did it at 10w, so kudos to them, because many of the AAA 3rd party games are and will continue to be native 540p - 720p upscaled through DLSS.

Also this game would benefit from DLSS.

+ Show (3) more repliesLast reply 3d ago
Sonyslave34d ago

I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.

MDTunkown4d ago

And it’s also in someways stronger than series S. Xbox one x is a special console that was never fully utilised and has 1,5 times more teraflops than series s.

badz1493d ago (Edited 3d ago )

but the Bulldozer CPU is much weaker and inefficient compared to Zen2 used in the Series S

Neonridr3d ago

the CPU's were those crappy Jaguar based chipsets though.

jznrpg3d ago

Because most people don’t care about Xbox

repsahj4d ago

This is an ugly port, they should improve it more instead of releasing it early.

gold_drake3d ago

sooo ...

what this is telling us, is that it comes down to the game and the devs optimization.

VariantAEC3d ago

There are already several games on Switch 2 coming up short in side-by-side comparisons. Cyberpunk 2077, Fortnite, and HogLeg are just the first examples with the first game in this list only having better image quality due to DLSS and slightly more stable performance due to that lower resolution than last gen systems enabled by DLSS, but having simplified models at mid distances and fewer NPCs roaming around than on PS4 or Xbox One.