Star Wars: The Old Republic deserves a second chance


My love affair with Star Wars: The Old Republic was strong but short-lived. When it launched in late 2011, I thought this was it: the replacement for World of Warcraft that I'd been waiting for.

The Old Republic had the social gameplay and challenging, puzzle-like combat I'd come to love from MMOs, mixed with the strong, player choice-driven writing of BioWare. On top of it all was the Star Wars universe, a huge draw. What could go wrong?

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