Bit Cultures writes: "Bay Raitt is an industry veteran who’s commercial works span across the comic, film, and video game industries. Some of his most commonly recognized video game animation work can be seen in the Valve titles: Half Life 2, the Portal series, Team Fortress 2, and the Left 4 Dead series. Before joining Valve Software, Bay was at the forefront of computer graphics as the Creature Facial Lead at Weta Digital, where he was responsible for modeling and animating the award-winning facial system for the CGI character 'Gollum' in The Lord of the Rings trilogy. Behind the scenes, he has helped to design various tools for creative production such as the popular Source Filmmaker, and 3D creation software like Mirai, Wings3D, and Nendo, all the while contributing to his own Digital Sculpting Forum: Spiraloid, and even coining Edge Loop modeling itself! I have always been a fan of his work, and had the chance to ask him a few questions about his background, artistic viewpoint...
Today, Portal with RTX is being upgraded with DLSS 4 with Multi Frame Generation, multiplying framerates, as well as the transformer model for Ray Reconstruction and DLAA, enabling even better image quality. Portal with RTX is also adding RTX Neural Radiance Cache (NRC), a neural shader that improves indirect lighting, as well as a bevy of performance optimizations.
Discover 10 timeless video games from the past that remain absolutely playable today. From Chrono Trigger to DOOM, these classics have aged like fine wine!
Hot damn that's a good list. The only one i never played is AOE2 and i never finshed Chrono Trigger but it was damn good.
Speaking of what's old but holds up amazingly well and plays like a dream.. i played Symphony of the Night for the first time in 2019.. yep that's right. It became one of my favourite games of all time that i replay almost every year. I couldn't believe how good it was. That is almost impossible for me with newer games let alone older ones. Truly a special gem.
The only one I’d disagree with is doom. It shows its age badly I think. After 5 minutes of play these days you put it down.
After Valve released the Team Fortress 2 source code, developers and modders are reviving TF2 VR, making it bigger and better than ever.
Seems dumb, multiplayer fast paced VR... Sounds like a recipe for disaster.
Source 2 versions of the games they had, remakes or sequels to their games should've come out like a decade ago, now they'd need a heavily upgraded Source 2 or just Source 3 to be up to par with current engines tbh..