150°

MGS 4 too allow on-line gun Mod Trading And Huge Variations Possible

Hideo Kojima revealed that Metal Gear Solid 4 on the PS3 may well allow for gun mod trading on-line or via other connected means. Kojima also said we'd all be surprised by the huge variations possible. In the same interview, Kojima commented that they did not cut down on the cut scenes as the emotional feeling may go out of the window.

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maxconsole.net
AudioRage6417d ago

a good post from juevani, seems pretty interesting, kojima and his team always seem to have some good ideas, like the recruitment on metal gear solid ops is pretty clever and this seems to be also. Really would love to see this game come to 360, its the only one problem i saw in purchasing my xbox was losing metal gear, mind you i wasnt overly keen on snakeater at all

power of Green 6417d ago

It's just so dam ugly i can't get past the look of it.

calderra6417d ago

The character models look pretty good, it's just that the environs seen so far look so bland...

DC RID3R6417d ago

a walking stick will be available as a d/l weapon?

snake SURE is looking shaky these days.hehey

must be all that mono-atomic gold he's using!

"Happy-Holidays" is what i said to the motherf*cker, right before i took his head clean off with teh pistol.

DJ6417d ago

So I'm sure this title will be even more impressive. The ability to trade modded guns online would kick ass. Personally, I'd love to see an included online battle/massive co-op mode for this game.

CAPS LOCK6417d ago

i really don't understand why people would vote this news as lame, i mean how can it be lame? could someone who voted lame plz explain?

oh yea and how is the playstation network going guys? i really would like to know if it crashes during online play and do u think 1.5meg internet is good enough to play resitance without lagging?

DJ6417d ago

Resistance has no lag...ever. Apparently they built the online portion of the game with artificially high latency settings, and thus solved potential latency issues with people who have weak broadband connections.

You got a hell of a connection speed, so you'll be fine.

Shadow Flare6417d ago

Sorry CAPS LOCK, this isn't an answer to your question but i had to put in my dues for Snake Eater because coincidently i recently started playing it again, and i forgot how intense that game is! I used to picture it as one of the less memorable MGS's but damn, like when your hid in the grass with the tiger stripe camoflauge trying to blend into the surroundings and a guard walks past and your thinking "Please don't spot me" and then he does and your like "OH SH*T!" and the fight scenes get intense man. I love the music too, its so dramatic when in alert mode and the caution mode music is awesome too. Snake Eater has everything man from the seriously taking your slow time figuring out what the guards are doing and trying to sneak past to the fast pace fights in the forest its most mental

Every metal gear has got better with every game and my impressions of MGS4 look like its gonna be awesome. The 15 min trailer alone tells me that with the mini rex's and the atmosphere, it looks great

TheXgamerLive6417d ago (Edited 6417d ago )

Even the online live demo I watched, (couldn't play as to many people watched), but it was filled with lag, every few minutes. There was some solid play, but lag was very present. But what was even more sad to me b/c lag isn't really a big deal was the graphical gameplay. Once I saw a character walk right through another one up close, the kind of way you'd see happen in a ps2 type of game. Everyone started to talk outloud when that happened, some laughed some were pissed, but that's the way that ball is going to bounce I guess.

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TheXgamerLive6417d ago

Then you'll all have a great game. I highly doubt they will as past actual game play has been overwhelmingly disappointing, but we'll see. I mean they've been working for almost 3 yrs. on this title so if it doesn't produce as the CGI shows, then the ps3 and Konami and especially Kojima will lose face. Badly, worldwide.

DJ6417d ago

As in, the system is producing it on the fly. Kojima-san did live fly-throughs and environmental changes for audiences to prove that none of it was pre-rendered. Even the famous E3 06 trailer had little hints of slowdown when there was full-on destruction and mayhem going on.

The reason he hates to use CG is because he prefers to be able to change all aspects of the cinemas instead of waiting for computers to render it out. It's all about having more control. That, and it gives bragging rights when showcasing the power of the Playstation 2 and (now) 3.

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180°

Far Cry Has Become A Shadow Of Its Former Self

Following a series of repetitive games, a formulaic approach, and a disappointing last entry, the Far Cry series has been run into the ground.

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tech4gamers.com
JEECE10h ago

The trouble with most criticisms of this franchise is that they insist Far Cry 3 was the best game, but the things they claim to hate about the franchise are all the elements that 3 introduced.

Deeeeznuuuts9h ago

Couldn't agree with you more! I've always thought that, my personal favourite is two, the whole atmosphere, mystery, adrenaline, my vehicle steaming up because I've crashed too many times trying to escape and then getting in a shootout, having to pull a bullet out my arm while fire rages and bullets fly, can't beat it

JEECE9h ago

Yep, 2 is my favorite by far as well, and one of my favorite singleplayer games of all time. It was probably one of the last games Ubisoft made before they started homogenizing their franchises to be open world collect-a-thons with unnecessary RPG mechanics tacked on. I enjoyed 3 for what it was, but it was clearly an attempt to make the franchise appeal to a mass audience (which, in fairness, was successful).

LucasRuinedChildhood7h ago

That's not the issue. If Far Cry 3 never existed and they just made another 5 or 6 games that were increasingly generic copies of Far Cry 2 instead, would that make FC2 the real problem?

No. It's the lack of creativity and effort that followed that's the real issue.

And there are things that are genuinely different about FC3. Simple example - the story was easily the best. Best main villain by far too but it also has strong themes and wasn't afraid to explore controversial topics. The sequels are much blander.

Comparing the fun and creativity of Blood Dragon to the DLC in the sequels ... also says a lot about how Ubisoft fell off.

-Foxtrot4h ago

Yeah like even Far Cry 4 was decent, not as great as FC3 but they still gave us an interesting story, setting and villain. Pagan Min's random calls to Ajay were pretty funny.

They just got lazier and lazier, pumping them out while making it a little more streamlined each time. I mean Jesus, they gave us a silent protagonist with FC5 which really hurt the main story and are obsessed with pleasing everyone by trying to do two characters, male and female rather than just settling on one to tell the best story they can.

wesnytsfs9h ago

Ubisoft gets a lot of hate for their content filling of maps. Personally I enjoy the mechanic when i play an open world game I like revealing hte entire map and doing all the side mission stuff before i go into main missions. Far Cry and the RPG AC maps where a joy to play.

RaidenBlack7h ago

Far Cry 2 was soo unique ... it was ahead of its time and is often misunderstood (thank you Clint Hocking, can't wait for his next game Assassins Creed Hexe)
(yes, FC2 was a departure from from FC1, so in strictest sense, Crysis 1 & 3 are the truer successors)

JEECE6h ago

Yep. Unfortunately there has been so little since then that has scratched the same itch. Really the closest thing has been BOTW, which uses a lot of similar systems (though ironically FC2 came out before Ubisoft put the Assassin's Creed towers in Far Cry, while BOTW had Ubi towers). Obviously it isn't a shooter though. I keep hoping that that some indie dev will put an FC2-esque game out on Steam, but so far I've been left wanting.

Sircolby456h ago

I actually enjoyed Far Cry 5 and New Dawn. Far Cry 6 was a joke. It was a step backwards in every way. That was probably the worst Far Cry I have ever played.