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Destructoid Interview: Flying Lab CEO Russel Williams

Destructoid: "A few days ago, at Gen Con, I was invited to talk to Russel Williams, CEO of Flying Lab. Flying Lab's booth on the show floor was all about Pirates of the Burning Sea. The company's main focus was to establish that the MMO was still kicking out new content and fixing problems that players indicate are issues with the game. At the end of the interview, I felt that it was a great privilege to speak to Williams. He's obviously passionate about his company, but even more passionate about MMOs. Throughout the course of the interview, it never really dawned on me that Russel Williams was an executive of a successful developer. I saw him as an enthusiast who saw the problems with the industry quite clearly.

Our conversation began with his desire to speak towards the changes of his game. Then, our talk spiraled to the state of MMOs in general. He spoke about competing with the forever-popular World of Warcraft, user reception, saturation of fantasy games in the market, and the price of developing an MMO for a console. Our conversation came to a close with the nature of credit card fraud and eventually his love of the game.

Hit the break for the full interview."

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