670°

Naughty Dog's Neil Druckmann on why Uncharted has to end

Eurogamer:
Neil Druckmann is different to most AAA video game developers.

His actorly approach to performance capture, storytelling and a sideline as a graphic novel writer already mark out Naughty Dog's Israeli-born director as something of a renaissance man, and when I sit down with Druckmann at Sony's pre-Xmas PlayStation Experience event in San Francisco, it's in markedly different circumstances to the typical interview with a developer of his stature. There's no sterile meeting room, and no PR team watching the clock and nervously listening to every word lest an errant soundbite somehow escapes into the conversation like an unsupervised zoo animal making a desperate bid for freedom

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eurogamer.net
3019d ago Replies(8)
Geobros3019d ago

"We've been with this character for so long...," "Maybe there'll be a prequel, maybe it will be a different character"

So he is saying maybe we will see a prequel with the same character. So this is not the end exactly. Its the end of the story but not the end of the game series.

TwoForce3019d ago

It's entirely up to Sony, not him.

Neixus3019d ago

Not really, Sony allows a lot of freedom to the devs.

Just look at Dreams from Media Molecule, Sony probably knows it won't sell too good, but they still allowed them to create what they want.

TwoForce3019d ago

@Neixus Yes, I agree with you. That's why Sony care their ip very well.

Sunny_D3019d ago

No, he means ND will move onto other new Ip's, but Sony owns the Uncharted IP. Sony can always get a new developer to create an Uncharted game without ND. Like how MS has 343 making Halo after Bungie moved on.

Zool 083019d ago (Edited 3019d ago )

@ Sunny, I don't see Sony doing this, If it was MS IP then definitely (Uncharted 4 would have been done on the XB360 regardless of quality as long as it sells and would have been Uncharted 6 by now) with or without ND.

Peace_Love_and_FPS3019d ago (Edited 3019d ago )

I would KILL for a SULLY PREQUEL.

Doesn't have to be called Uncharted, even. Here's to hoping they do a DLC story like TLOU had.

BitbyDeath3018d ago

@peace, could call it 'Unsullied'

+ Show (3) more repliesLast reply 3018d ago
BitbyDeath3019d ago

Think he means if Sony decide to pass it to another team.

DragonDDark3019d ago

I don't think Uncharted fans want to see a uncharted game without Nate. That includes me :]

mocaak3019d ago

Or from another developer, just let ND finish their franchise and leave it alone.

rainslacker3018d ago

I'd prefer just to see a new IP.

If Sony continues with it, it's hard to imagine the series without him. I suppose if they make another likable character, with good supporting characters it could be alright though.

I doubt it will happen though. Sony seems to be willing to let most of it's IP's rest and go without a followup. The one's they continue on indefinitely are actually only 1 in 10....if that.

creeping judas3019d ago

Uncharted is synonymous with Drake, but Uncharted is not bound to Drake. There could be many other stories out there about different explorers/adventurers that can be told. Uncharted can be a universe of it's own without Drake.

+ Show (1) more replyLast reply 3018d ago
FallenAngel19843019d ago

Naughty Dog also does four installments in an IP, then leaves it for other devs to pick if they so choose while they work on a new IP. This has become routine for them.

IIFloodyII3019d ago

Jak 1, Jak 2, Jak 3 and Jak X Combat Racing, ND haven't released any other Jak game.

sinspirit3019d ago

Well, they are past the trend of selling finished IP's after PS1 era. I think this one will be stuck in the vault for a while.

Free_Fro3019d ago

It's time for Drake to bounce otherwise it'll become stale.

This one should be the best 'nd go out with a bang.

xoxo

ifistbrowni3019d ago

Modern Naughty Dog and the words stale do not mix. Their games just get better with every release, IMO. I know people will reference Uncharted 2 to Uncharted 3 but I think 3's story and set-pieces were better than 2. Not like "wayyyyyyy better," just better.

Bahamut3019d ago (Edited 3019d ago )

Combat was better, graphics were better, and the game was much more cinematic. Everything else though, was slightly worse. Uncharted 2 was much more epic, adventurous, and just more fun overall (in my opinion).

Set pieces are not better in Uncharted 3, they have a few cool ones, but Uncharted 2 still has the edge in that department. And to say the story is "better" in Uncharted 3 is another thing I can't agree with, because while 3 offers plenty of backstory for Nate and Sully, Uncharted 2's story was just so much more engaging and interesting.

Either way, they're both great games and I won't crucify you for having a different opinion.

ifistbrowni3019d ago (Edited 3019d ago )

Maybe I remember different. But doesn't 3 have the set-piece where you're falling out of a plane and on a ship while it's sinking?

Those are the most memorable set pieces (for me) in the Uncharted series.

I remember liking two, but there was a thing with yetis or something at the end. I thought that was a bit corny. Plus, the level with the tank in the village, boring.

I just platinumed Uncharted Drakes Fortune for PS4 (I have all 3 plats on PS3, long time has passed). I plan to platinum 2 and 3 in the collection on PS4, just haven't had time.

Maybe the "older me" will come back around and agree that Uncharted 2 was the best one. Idk. I remember liking 3 the most when I when I played them for the first time a few years ago (I came late to the party and played all 3 within a few weeks).

Rookie_Monster3019d ago (Edited 3019d ago )

Every good thing has to end. Lord of the Ring, Harry Potter, and even Nathan Drake.

It has been a pleasure to be able to played all three games and patiently awaiting the masterpiece Uncharted 4, which I had pre order since last Aug. APRIL can't come fast enough.

Ocsta3019d ago

Hold on a sec... The cap... What the hell? When did this happen?

Rookie_Monster3019d ago (Edited 3019d ago )

The cap? Oh, glad you like it. Been a big PS fan and just showing my support.

Uncharted 4 will be a great game.

Sunny_D3019d ago

I think it's hilarious! It reminds me of the old N4G days last gen where so many creative avatars popped up from both sides especially when the open zone was still around. Sigh...

ginsunuva3018d ago

Boasting about preorders isn't a good idea

Show all comments (115)
430°

Naughty Dog’s Next Game Is “Really Ambitious” And Will Be “Really Hard” To Create

Speaking on what’s coming next for Naughty Dog, which could be either their new IP or The Last Of Us Part III, Druckmann gave what he seems to feel are realities of the project he’s talking about. That it’ll both be “really ambitious” but also “really hard.”

H952d ago

"I’ve really surrendered to knowing it’s going to be really hard, knowing it’s going to stress members of the team out"
As if crunch wasn't stressing them enough

helicoptergirl52d ago

Members of the team don't have to crunch anymore

helicoptergirl52d ago

According to people who work there

H952d ago

So the people who remained in a studio that had tons of workers quiting and others laid off said that they don't have to crunch, and you are just believing that

frostypants52d ago (Edited 52d ago )

They absolutely will wind up having to crunch. Happens at the end of almost every software project development cycle, especially with release date pressures. It's part of the job. Obviously they aren't in a crunch when they aren't in that late phase. But it's wishful thinking if they think they won't see that stress again. Druckmann himself seems to be aware of that.

helicoptergirl52d ago (Edited 52d ago )

Yes I believe them. The people who want to crunch can do it. The people who mentally and physically can't, don't actually have to. Some have young babies at home. Things have changed since the Schreier report.

rlow151d ago (Edited 51d ago )

@helicoptergirl
It wishful thinking to think some workers can choose to crunch or not to do so. That’s akin to people you work with saying they don’t have to do work they don’t like and you’re the one that has to take up the slack. That’s not how things work. Especially if your the person assigned to a specific task that has to be completed for the development to move forward. It’s a team sport when it comes to making a game. As with most things in life. Now that they are a smaller group, it’s even more important for everyone to pull their weight. Peace

helicoptergirl51d ago

@rlow that was exactly the mentality before the exposure and it was talked about and reported on. It's different now. You know, sometimes things and attitudes just change for the better. They knew they needed to change and they have and they're not stopping trying to make the creative environment as good as it can be.

+ Show (4) more repliesLast reply 51d ago
Tristan198252d ago

When someone pays another person to do a specific job in exchange for a certain rate of pay, it's called work.

H952d ago

They didn't sign to crunch and neither were they paid for it, people were hospitalized in Naughty Dog

MatrixxGT52d ago (Edited 52d ago )

Exactly most of these people wouldn’t last a season in the trades.

-Foxtrot52d ago

I f******* love how many people are doing a complete 180 on their views of crunch culture despite the awful stories reported on over the many years just because we’re talking about NaughtyDog

You can’t just cherry pick what to be mad about

“They signed a contract…it’s called work…that’s life…it’s a job”

I mean really guys, if this was EA you’d be having a field day

I bet you any money if any of these guys regardless of studio went in and said to their superior “Listen, don’t feel like the over time tonight, I’ll just stick to my normal contracted hours if that’s alright” I highly doubt they’d be given a warm response

Crows9052d ago

@h9

Actually yes they did. If overtime is mentioned...that's crunch.

Christopher52d ago

@Tristan1982: The problem is crunch is because of the inefficient management and sudden changes in projects. ND made major story changes based on some feedback, that results in months of rework, redesign, etc. And none of those changes were built into the project from the get-go, so they still have to meet a deadline.

@H9: One person. And they did sign up for crunch, ND is notorious for hiring people who don't mind it. That's the problem, they tell you who they are, people just aren't listening. And, they did get paid, just their QA level of people are paid shit, which is an industry issue for something so freaking important. And people wonder why we have such broken games at launch. Because companies don't want to pay to deliver as long as people will buy enough to get them past first few months of patches and then re-release a major patch with an expansion to get people to come back.

@-Foxtrot " You can’t just cherry pick what to be mad about " -- N4G home of 'hold my beer' on that alone.

CantThinkOfAUsername52d ago

The kindda guy to guilt trip others into overwork or tell them to be better slaves ('employees'). Exactly what corps like. How does it taste?

+ Show (4) more repliesLast reply 52d ago
anast52d ago

They get paid and they signed the contract. It's not a slave factory.

Shane Kim52d ago

Shh... your in the era of feeling sorry for people.

jwillj2k452d ago (Edited 52d ago )

Assuming you have a job, how would you feel working 80 hours a week for the same pay? You’ve not experienced crunch otherwise you wouldn’t be speaking like this.

senorfartcushion51d ago

As somebody who has crunched before. No, it wasn't my choice, no, you couldn't handle it, and no, you don't work in a better industry than I do.

Markusb3351d ago

exactly, get the game out before PS6 and if it takes crunch, or over time which you get paid for, get on with it

anast51d ago

"Assuming you have a job"

Assuming I haven't worked more for less, I suppose. And yes, I do.

"Shh... your in the era of feeling sorry for people."

I feel awful for the people that fought for the workers and got stuck holding the bag and lost everything.

"no, you couldn't handle it, "

You mean "I"

+ Show (2) more repliesLast reply 51d ago
Christopher52d ago

I really hope this isn't management BS stress. I get wanting to put the best out, finding the best new ways and concepts, and ensuring your design is just top notch and not wasteful and fulfilling, but when I hear some manager talking about this my first thought is "Are these jerks changing paradigms on a regular basis that's making people play catch up and redo work to meet their new goals?"

51d ago
Kiryu199251d ago

They lost so many great experienced talented people over the past 5 years

anast51d ago

Burnout is real. I even had to change my job because of it.

Markusb3351d ago

as if you dont get paid for crunch, get on with it,

+ Show (3) more repliesLast reply 51d ago
Stuart575652d ago

That it’ll both be “really ambitious” but also “really hard.”

Not 'is' but 'will be', kinda suggests that they haven't started yet, hope not.

Come on ND, a game PLEAAAAASSSSEEEE. Desperate this gen.

S2Killinit52d ago (Edited 52d ago )

From the article:

“Working on this new game, it’s really ambitious, parts of it are really hard,…”

That is the actual quote. They are already working on it.

LucasRuinedChildhood52d ago (Edited 52d ago )

Yeah, a lot of people push fake narratives about NaughtyDog and misquote things. That quote is very straightforward.

https://twitter.com/MitchyD...
Above is the complete debunking of a false story that still gets spread around all the time. And the bad faith actors doing it also only pin it on Druckmann for some reason and ignore Straley. They want to portray Druckmann as an evil schemer, even when the false story they're spreading doesn't align with their narrative. They don't care about reality ...

SuckerPunch doesn't get even 1% of this criticism and they haven't provided any update whatsoever on their next game, and it's a sequel not a new IP, so turnaround would be quicker. That's not logical.

Markusb3351d ago

probably 7 years out at this point after wasting all that time on factions

Stuart575652d ago

Also, just off-topic slightly but..

Does anyone think that layoffs now may well be making space for AI integration of game development, and 'crunch-time', 'unsustainable', 'big budget' are all terms been used to butter us up to receiving the news that AI integration will help and maintain the level of AAA games that were accustomed to? Perhaps the layoffs were the devs that didn't join a union quick enough and if only they had the smarts of SAG members and strike while the time is right, before its too late?! Imagine DEV's on strike at a time like this, there's already a game drought.

isarai52d ago

Nah, quite literally every industry around is having layoffs.

shinoff218351d ago

I work in manufacturing. Layoffs here to. Especially people with no skill. I feel bad for them more then anything.

isarai51d ago (Edited 51d ago )

I work in advertisement, Im being laid off in may despite being the 3rd best on my team of 15 just under the team lead and assistant team lead, and the assistant team lead is out next week. Yet the last two years we've all been congratulated for record numbers. Times are weird.

shinoff218351d ago

Game drought. Lol what. I can't keep up. There's so many dope games releasing. I gotta ask what do you play

Stuart575651d ago

Not Naughty Dog games, not this gen. You know, Naughty Dog? Who the article is about?

+ Show (2) more repliesLast reply 51d ago
Brazz52d ago

I hope they remember to make it realy fun to play.

FunAndGun51d ago

I hope it's extra woke and really fun to play.

Kneetos52d ago

And then Sony will lay off 900 more staff to save costs

Christopher52d ago

Is this supposed to be a big gotcha after Microsoft laid off 1,900 and we're ignoring that? Let alone the over 16,000 other layoffs from Microsoft in 2023?

Kneetos52d ago

This is an article talking about Sony, no one said anything about Microsoft

And we should always be reminded of it like people are doing with Microsoft, Sony shouldn't get a free pass either

Christopher52d ago (Edited 52d ago )

Yes, and this article is 100% about Sony firing people.

ND says new game is ambitious - until Sony lays off 900 more staff to save costs!
Sony publishes new gameplay video - until Sony lays off 900 more staff to save costs!
Sony announces weekend sale deals - until Sony lays off 900 more staff to save costs!

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210°

Uncharted Unreal Engine 5 Imagining From MachineGames-Indiana Jones Designer is a Sight to Behold

A stunning Uncharted Unreal Engine 5 imagining has been released, featuring cutscenes, platforming, combat, stealth, and vehicles.

Created by Daniel Arriaga, a level designer at MachineGames on the upcoming Indiana Jones game, this fan concept is a solo developer project.

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wccftech.com
RaidenBlack58d ago

to reiterate, this is just a hobby project by a single developer

isarai58d ago

As a one man project this is awesome as hell!

57d ago
lellkay57d ago

Impressive considering its a one man effort!

Nacho_Z57d ago

Nate looks like he's been charting the lost city of Marijuana.

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70°

Uncharted Love: How Nate & Elena Found Their Happily Ever After

This Valentine's Day got me thinking of some of my favorite video game couples. Specifically, Nate and Elena from the Uncharted Series.

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gameshorizon.com