100°

5 memorable homages to David Bowie in Metal Gear Solid

The world of pop-culture suffered a tragic loss when David Bowie passed away. During his five decade career, he influenced a generation or artists. Among those was Hideo Kojima and that influence could be experienced in the Metal Gear Solid series. This is a look at five memorable moments in Metal Gear Solid that were inspired by the works of David Bowie.

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gameskinny.com
stanr3414d ago

The day before I was playing MGSV while on Monday I was actually listening to David Bowie while driving to school. I learned the news when I checked my Facebook and was mortified. He was a true artist and an inspiration for many.

Kalebninja3414d ago

Holy crap he died we get it his music was great but there doesn't need to be twenty articles about the games his music was in.

stanr3414d ago

This is not some hack musician who made a one hit wonder. David Bowie is a legend who inspired a generation of artist while creating ground breaking works of art.

60°

Death Stranding 2: An interview with Hideo Kojima

How world affairs shaped the core theme around ‘connection’ in Death Stranding 2: On the Beach.

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blog.playstation.com
60°

How Hideo Kojima is evolving Death Stranding's formula with a bold Australian frontier

VGC travelled to Kojima Productions to play 30 hours of Death Stranding 2 and speak with Hideo Kojima.

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videogameschronicle.com
170°

Death Stranding 2 Lets Players Skip Boss Battles For An Easier Time

Hideo Kojima has revealed a new feature in Death Stranding 2, promising a more accessible experience for newcomers to action games.

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tech4gamers.com
gold_drake36d ago

ehm okeeey.
i guess i get it, but shouldn't be a difficulty setting be the solution and not a skip feature?

StoneTitan36d ago

That is the difficulty setting ^^

Knushwood Butt36d ago

Love the first game but the boss battles were crap, especially the Cliff ones. All Cliff encounters are exactly the same, only in different environments. Furthermore, you have to do the same thing 4 times! No different forms, no different patterns, nothing.

-Foxtrot36d ago

I mean that's a nice thought and all but if you are going to get the sequel to this I'm guessing you are going to be one of those fans who managed to do the boss battles in the original.

I don't think this is going to bring in new fans or ones who didn't like the first one in general.

I understand if it was a brand new story with new characters where you get a clean fresh slate to try and bring in everyone again but a straight up sequel...it has it's fans and I bet they managed to get through the first game no problem.

36d ago
H936d ago

A weird idea for a sequel to have, since players need to beat the bosses of the first game, unless he plans on making the bosses more complicated this time around which I highly doubt. Honestly it's a horrible feature, for a game about the struggle of going around to deliver things, to let you skip fighting which is a part of the struggle.

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