440°

How Much is Too Much? Should There Be Censorship in Video Games?

Being a developer or publisher of video or mmo games can be fraught with tension at times. There's the usual hassles associated with games, such as creating quality products and shipping them on time. Then there are battles to please as many gamers as possible and working hard to add new content to keep players involved with the game. Not to mention doing everything possible to ensure that the game is profitable. On top of all those issues, there is another headache facing developers: censorship. There's a constant tug-of-war over the idea of censorship in video games, and it's enough to give developers ulcers and have them pop antacids like candy. When do we decide when how much is too much? Should there be censorship in video games?

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Kalebninja3027d ago (Edited 3027d ago )

Its not censorship if its not forced. What it is, is developers realizing what's acceptable by society and taking a second look at what they're trying to sell to that society.

ZaWarudo3027d ago

It's censorship, plain and simple. It's not needed, not ever, but people are so sensitive today and some publishers/Devs are freaking spineless.

Bansai3027d ago (Edited 3027d ago )

Censorship and SJW requirements (e.g. you need to have a strong woman, gay character etc.) shouldn't even be a thing in games, either make a game you want, or don't bother at all.

OB1Biker3027d ago

I agree. Rated 18+ should be enough and doesn't need censorship. Gaming media is way behind and it's ridiculous to see the fuss because a character is in bikini or showing some boobs for example. Why you get disagrees is beyond me.

Death3027d ago

It really depends on who you want to target and how many games you want to sell. If you want nudity in your games or you want games that are simply tasteless, then be prepared to minimize your sales expectations. Devs aren't changing their games to appease the so call social justice warriors, they are doing it to maximize their target audience and sales. Making games that are rated M or 18+ narrows their audience considerably. Exploiting men or women in a tasteless way eliminates half of your potential customers.

DarthZoolu3026d ago

Censorship is never ever ever ever ever acceptable.

UltraNova3026d ago

Censorship is for oppressive regiments and monarchies.

Your either free to express your self or you're not. Those who can but are afraid to, are spineless and should start making kids stuff for Nickelodeon.

deafdani3026d ago

"It's not needed, not ever"

That's simply not true. Tolerance towards various subjects differ from country to country.

Japan is much more open towards sexuality than the West, and this is why they had no issue with putting skimpy clothes on a 13 year old on Xenoblade Chronicles (which was taken out for the western release).

Conversely, the west is more receptive towards violence in videogames than Japan. This is also why No More Heroes was censored in Japan while it retained all the gore in the West.

I think we shouldn't be so quick to judge some of these decisions, especially when they're so minor that they don't really affect the game at all. I roll my eyes every time I see someone crying over Xenoblade Chronicles X's censorship, for example, which didn't affect the core game at all.

mabreu3026d ago

To all of the publishers and developers out there...video games is an art form. Art should not be censored! Period!

Obviously, don't sell porn and tell people it's safe for children to play. We have a rating system for that. Just remember that Grand Theft Auto can make billions and they did not censor anything. Who cares about the sensitive people out there. Feel free to express yourself and create freely.

DragonKnight3026d ago

Ah kalebninja, N4G's resident morality officer, doing their best to hide the fact that sexuality is not a bad thing, people act and dress immodestly, and what they want is wholly irrelevant to anyone but themselves.

"what is acceptable by society"

I'm glad you posted this because it says a lot.

Firstly it shows that you're a prude because you seemingly take great joy in censorship of the female form as it's "what is acceptable by society." And that's just sad.

Second, it is an argument that, yes, in fact it is forced. There's a such thing as majority influence that can influence trends, actions, and products. The use of shaming tactics, such as what Jim Sterling does regularly against any non-SJW conformist title is a method of forced censorship. An indie studio made a game recently that featured an exaggerated, black, obese looking transgendered protagonist and had the word Tranny in it the title. Jim censored the "a" in tranny, indicating that he considers the word to be at best a curse word, at worst a vile derogatory insult and made a video about that game. He also lambasted the dev on twitter which caused a dogpile of vile SJW fanatics to attack the dev who actually was trying to make a game showcasing love for transgendered people, as a result, he was forced to change the title and was STILL getting lectured and attacked afterward. So don't try telling us that it's not forced when it is.

Finally, I love how you use society as an all-encompassing term. The Western First World =/= "society." There are several societies in the world that you don't speak for, kindly remember that.

There's no legitimate reason for censorship. Censorship is a reactionary preventative measure that is taken because of just how many people think their sensibilities are special and must be catered to. Censorship is the direct result of dealing with an immature, humourless, juvenile audience who actually believe that forms of entertainment have real world impacts WITHOUT requiring the personal agency of each person to actually carry out said impact. Books, movies, and games don't cause anything on their own, they require someone mentally unstable to act in the name of their themes.

Capps20203026d ago

No it isn't, you don't know what censorship is. If a game developer makes a game different because consumers want them too that's not censorship, that's running a business. Your just hurt hurt because you don't like that more people disagree with you than agree

Capps20203026d ago

No it isn't, a develop making a change to their game because they feel it will be looked favorably upon by their audience is not censorship, that's being a business. You're just butthurt that the change is not to your liking. What you should be arguing is whether or not people should find certain content unacceptable.

DragonKnight3026d ago

A dev can't know what consumers want until they release something. And if consumers don't want something, they're free to not buy it, changing it is reactionary to whining, either taken to prevent it based on market conditions or past experience, or done after mob tactics force the change. Devs have an original vision for their game, changes that they make on their own are because they don't think something fits any more. Forced changes are always obvious and always censorship.

rainslacker3025d ago (Edited 3025d ago )

Changes are made for two reasons.

1. The change is made because the dev/pub believe the change more appropriate to the audience that it's targeting.

2. The change is made because the dev/pub feel it's what would be appropriate based on "feedback" on the current state of the culture in which the game will release in. Or, to put it in easier terms, bowing to social pressure.

The first is actually pretty typical. Localized games from other cultures especially have this happen. In the case of the first, the reasons may not always be sound, but to the dev/pub, they have merit, and they make their changes based on those merits alone.

However, the 2nd is something that's happening more and more now, and it's happening because there is this backlash against some things which some people feel inappropriate or offensive.

In this latter case, it's not actually censorship, as censorship implies that it's institutionalized, however, in context it's the same thing...not unlike some movies may censor certain things.

For the former case, this is a bad trend to follow, as it means that those who have no real interest in the medium are having too great an influence on it, which will only serve to alienate the main audience in the long run. The devs/pubs are avoiding scandal which to the outsider makes it look like a bad thing due to pre-conceived notions, while those on the inside see the actual context being presented.

Going forward, the longer devs/pubs pander to a group of people who are not their target audience, the more they're going to lose their intended audience, and it's highly unlikely that those numbers will be made back from those they're pandering too.

As far as what's acceptable by society. Well, society and culture are two different things. Devs are focused on the society, but ignore the culture. Society is the people who raise a fuss, culture is the people who the fussmakers are trying to control. And in the end, all this fuss is about control, not creating vision or art.

Oddly enough, in the attempt to cater to everyone, these devs and pubs are only catering to no one. It's often been said you can please some of the people some of the time, but you can't please all the people all the time. And that's never been more true than with all these instances we've seen lately.

All devs have to do is stop worrying about the backlash. Confront it head on and say this is our work, we'll do what we want, and be up front that their work isn't about offending or degrading anyone. Take the steam out of the opposing argument, and be assertive, because doing so, you'll gain a lot more respect from your intended audience, as opposed to your intended audience coming to have no respect for you, or desire to buy your product.

+ Show (9) more repliesLast reply 3025d ago
SpiralTear3027d ago (Edited 3027d ago )

I don't believe that people who aren't going to buy a game should get consideration over those who will buy it. Obviously, there will be situations where there absolutely will need some kind of modification to fit in with actual law, but denying a game localization or cancelling a project entirely because of potential outrage from people uninterested in it in the first place seems like nonsense.

ICANPLAYGAMES23027d ago

I completely agree, and also with Bansai's comment above.

PeaSFor3027d ago (Edited 3027d ago )

"what's acceptable by society and taking a second look at what they're trying to sell to that society."

by society you mean REAL SOCIETY or you mean the other loud minority of systematically triggered fascists "society"?

Kalebninja3027d ago

Don't kid yourself, put a commercial for a game like DOA extreme on TV or a billboard and you'd sure as hell would see the backlash. You really think that if the numbers didn't show that these devs would make these changes? The irony here is that you're the minority.

KiRBY30003026d ago

@Kalebninja

you sir make no sense. there is a lot of over-sexualized content on TV, especially in commercials.

people just like to bitch about stuff, it makes them feel good about themselves. end of story.

Ogygian3027d ago

It's angry mob censorship.

Whether or not the police come and ruin your life for non-compliance, or an angry mob, it is still censorship.

Death3027d ago

It's a business decision and has nothing to do with pressure to censor games. Culture plays a role in these decisions also. Many of the niche games from Japan that most consider to be porn aren't culturally acceptable in many regions. Nothing stops people that like these games from importing them, but the reason we don't see them is less about censorship and more to do with the fact the limited target audience doesn't justify the cost of making them available.

Ogygian3026d ago (Edited 3026d ago )

A business decision based on demand is fine.

However a lot of these decisions are made to avoid angering mobs. Angry mobs are the problem.

And I'm sorry, but I do not tolerate bigots who try to define what is "culturally acceptable" to their community. Don't like it, don't buy it. Other people can make their own minds up.

Also bear in mind that a lot of these games target niche markets, so what the majority of people think is totally irrelevant.

3026d ago
SoulMikeY3026d ago

Deciding what adults should, and shouldn't be able to do is NOBODY'S job. If I think there's too much nudity, I won't buy it, plain and simple. The world is going in a very bad direction when we start into playing god. There should never be a time (outside of child porn) when we are regulated, if we are of an age to decide.

If "society" doesn't like it, "society" won't buy it. End of story.

Fez3026d ago

I agree with you, and would be interested in hearing why you think child porn should be regulated whereas something like, violent racism shouldn't? Where is the justification a part from societal standards or personal viewpoint? I find this hard to get right in my mind, in that really it is no different to what you're arguing against.

Interestingly, Ground Zeroes has audio of child porn and abuse in it with Chico and Paz. Was this acceptable?

Obviously it's inherent in normal decent humans to want to look after the young which why we are repulsed by this, but is it possible to portray it for story purposes or character development?

Stringerbell3026d ago

@Fez yeah I'm with you. Basically SoulMikeY's comment amounts to 'I believe in no societal regulation, unless of course for the thing(s) I dont like or approve of. Well okay?

Kenshin_BATT0USAI3026d ago (Edited 3026d ago )

Purposely changing a message or a creation in the fear of media backlash is censorship, yes self-censorship, however, it's no different than peer pressure and it should definitely be looked down upon that people are pressuring creators to 'pg-13ifiy' everything they make.

Frankly I can't remember the last time huge cleavage has caused anyone any actually problems past hurt first world feelings.

EDIT: That said It's not like I'm 100% against companies and creators being mindful of these things. In that case give the option of whether you want it or not. Don't take away. See: games that other no blood options for instance.

N2NOther3026d ago

It's not censorship but there is still a disturbing amount of pressure being place on devs to not make the game they want in fear of offending people. It's obnoxious.

stanr3026d ago

Well said but sadly most people can't tell the difference between censorship or social standards.

MoveTheGlow3026d ago (Edited 3026d ago )

It's a blurry issue. Censorship doesn't have to be imposed by government in order for it to be censorship - for example, the Hays Code was just the film industry policing itself through Catholic guidelines, and then the G-X rating system policed itself also. Those were censorship, but not national/state/political censorship.

Really, what games have to deal with is ESRB, PEGI, CERO, and whatever the heck Australia uses these days. That's where the industry forces itself to suppress forms of speech, and that is self-censorship, whether that reason is awesome or crappy. If something gets labeled Adults Only in the US, it's a mark of death for sales until distribution leaves physical retail behind completely. It's hardly ever something like Joe Lieberman freaking out over Night Trap or Jack Thompson being a jerk about GTA.

Anything beyond that is a business decision and has to do with money, not some ethical standard, unless you've got a real artist-driven project without more business-minded controls on top.

ChickeyCantor3026d ago

> What it is, is developers realizing what's acceptable by society

>Its not censorship if its not forced

Please good sir, do tell, pray tell, what is contradiction?

Kalebninja3026d ago

how about you tell me how that's a contradiction.

Number-Nine3026d ago

In the case of Xenoblade X, I think it's disgusting to have a 13 year old with clothing options that make her barely clothed. I cannot equip her with anything too revealing. It's too gross.

ChickeyCantor3026d ago (Edited 3026d ago )

It's pixels, if you feel like she is a half naked 13 year old, that really is on you though. ( she is made to be 16 in the EU version if I remember correctly )

Last I recall kids from the age of 3 already go in bikinis on the beach, but no one is sexualizing that. So why her?

Number-Nine3025d ago

Chickey

Depending on the outfit, she IS a half naked 13 year old. I don't know what you're really trying to say.

You aren't sexualizing your child when you go to the beach. That's just normal beach attire. If a kid is in a thong and accentuating their cleavage then that would be sexualizing.

Plus there are plenty of 13 year old that dress skanky in real life and it's equally as disgusting so I don't want to see it in a video game.

rainslacker3025d ago

While I don't disagree that young girls shouldn't be sexualized, or that young girls today do dress more provocatively than what I would consider appropriate even for an adult, you're still applying what you feel is acceptable as what should be the norm.

That's just not the way things work, as society and culture are built upon by a collective mind which makes compromises and tolerates things that it may not find acceptable, because it understands that not everyone believe the same things.

The societies which over-dictate what should be the norm through either institutionalized policies, or one that caters to extremely vocal outlyers who don't know how to compromise or tolerate is weakened because it means that fewer people have the ability to say what they feel is appropriate or acceptable.

Certainly there are things which as a society we've come to believe aren't acceptable and aren't considered social norms, such as murder and child porn, but that's come from the point of view of what is best for the society from common consensus of how that issue has or will affect society, and not from a place where a few people want to dictate control based on their own moral standards.

MoveTheGlow3025d ago

You could make the case that the company simply figured Japan's okay with this, but other nations aren't, especially with laws being really different when it comes to the age of consent. That would make it less about censorship and more about "Let's change okonomiyaki to a hot dog and fries overseas to make sure they can actually relate."

That has its issues, too, but it's a different kind of discussion.

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ChickeyCantor3026d ago (Edited 3026d ago )

You said it's not forced. Instead of freely expressing your creativity you cower to the will of society. That's self censorship. That IS censorship. It's nothing but forced.

so again, how are you so blatantly ignoring your own contradiction?

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Paytaa3027d ago

I believe in the right of creative freedom without censorship. I have my views and so do others and if you don't support what X game is offering then you simply don't buy it. Not everyone has the same views and or tastes.

There are a few exceptions like GEO9875 said if it exploits minors and things in that category, then yeah it makes sense to censor it based on a specific countries laws and what not.

ninsigma3027d ago

Exactly. If it doesn't break the law of the country it's being sold in, what's the problem?? Tired of people deciding for everyone what we should all enjoy.

Death3026d ago

The problem isn't lack of creative freedom as much as it is games are made to be sold. Adding sex and nudity to games limits the potential audience and hurts sales. Parents in many countries aren't in the habit of buying what they consider pornography for their children. The market for animated porn video games is smaller than you think in most countries. The reason we don't see Mature rated or 18+ games isn't societies pressure on developers, it's pressure by publishers to make games that sell to a larger audience.

drizzom3026d ago (Edited 3026d ago )

But which games are adding "sex and nudity" though? All I see are girls in bikinis. Where the hell are you seeing sex and nudity? And Parents shouldn't be buying games that are rated M for their children anyway. That sounds like lazy parents.

Games with "animated porn" are not released on consoles in the videogame market. They are released on PC in the adult entertainment market and you'd be looking pretty foolish waving your finger at a market thats main goal is to produce porn.

Death3026d ago

That's kind of the point of censorship, we aren't seeing these games because they are being censored or they aren't being localized. You can google search for a list of imports that have nudity and or sex.

rainslacker3025d ago

We're not really discussing adding those things, but taking away of the suggestive content which in some way expresses those things. The adding of such things isn't really the problem here...rather the taking away of them

If a game is built around the premise or having that suggestive or provocative content, even if something minor like in Chronicles X, and then it's taken away for another market, despite having the same intended audience, it's censorship of some form.

If it was taken away because the company truly felt it inappropriate for the audience in another market, then I don't really have a problem with it, although I do feel it kind of sucks.

If it was taken away because the company felt it would anger some, and they don't want to deal with the backlash, or they feel that the market won't accept it because they feel that a vocal minority speaks for the intended audience, then it's not OK, and sucks royally.

Otherwise, you're right. The reason we don't see 18+ games is due to the smaller audience. However, if a game is rated M, the audience is probably going to be OK with whatever they would see in a game that would be within that classification, because there is only so much you can do, and it's much more stringent than the way a movie would be rated which could have copious amounts of that kind of material with no problem.

FrostedFire3027d ago

There should not be censorship not even 1%,end of topic.

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270°

Microsoft’s Surface and Xbox hardware revenues take a big hit in Q3

Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.

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darthv721d 1h ago

Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.

solideagle12h ago

you should apply in MS PR team buddy, I think you will do a great job in my humble opinion :)

Sonic188110h ago

I thought darthv72 and Obscure_Observer already work for Microsoft 🤔

dveio9h ago

MS: "Xbox services and content without AB up 1%, with AB up 62%. Hardware down 31%. In total a loss of 350 mill."

darthv72: "Seems about right."

MS: "Excuse m ..."

darthv72: "I don't hardly play on my consoles directly."

MS:

Lightning774h ago

What he said was facts. How he plays games is no concern of you. Don't get too mad about it.

Cacabunga12h ago

I can tell people like you are an absolute minority..

If service is up means their fans and fanboys accepted this model and subscribed to it. The near future you will see a big decline because the service is saturated.

shinoff218311h ago

But that's been ms for years. When things aren't going their way they try to change the way things are said. For instance console sales are down, they stop telling how many sold instead telling us how many hours spent in halo or headshots. So it makes sense console sales down just say people are playing on more devices then previous. What they won't say is how many xbox players jumped ship to ps5.

Cacabunga10h ago

Hardware sales are so bad that Sony and Nintendo are blowing the sales off the water with their hardware.

If Xbox are losers, others aren’t..
Xbox already tried everything with Xbox live then subscriptions went down so much that they had to find something else. Their fans subscribed then reached saturation rather quickly.

Hardware and exclusive games is where it’s at! Keep gamers excited, announce decent software and people will support you

itsmebryan6h ago

@shin
Well keep it simple Sony 's operating income is down 26% and Microsoft's is up 32%. No MS spin there, just facts. 😉
Cheers

romulus235h ago

Odd that a company that touts you dont need the hardware to play is already touting another console in the works.

darthv724h ago

They are not reliant on the HW but still want to maintain a presence (no matter how small) is a good thing. It shows commitment to the craft. It reminds me of SNK and how they made games for their own hardware (Neo Geo) while also making them for others because they knew there was a market to do so. They knew they would sell more to others but also sell to their own niche fan base.

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purple10114h ago

Xbox hardware revenue tanks to lowest point of Xbox Series generation

Profchaos14h ago

I'm not surprised surface is struggling they aren't relevant anymore

DOMination-4h ago

In the last two years they've started exiting the consumer market altogether. All of the newest Surface products are business models only. They can't seem to work out what they want to do with it.

XBManiac13h ago

Too expensive hardware when others offer the same or more for less? Good work, Green Team.

SimpleDad13h ago(Edited 13h ago)

"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."

That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.

purple10113h ago

Activision: "we gonna need a bigger rucksack/backpack please"

Microsoft: "why's that"

Activision: "to carry yo' weak ass'

Profchaos12h ago(Edited 12h ago)

Top brass have also wanted to start seeing returns on the 100 billion they have put into various Xbox related moves so seeing more multiplatform games is highly likely especially from abk

It's basically saying that PlayStation is the reason Xbox is afloat right now thinks to Ps5 versions of COD

Kornholic11h ago

So basically PS and PC gamers' money is keeping Xbox on life support.

MrDead4h ago

The only growth MS will get out of the console industry is if it supports it's rivals platforms. Xbox is a pointless machine now. I can see them on a big push for live next, and they won't give up on trying to buy Steam.

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140°

Why Monopolies In Gaming Must Not Be Allowed

As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.

thorstein1d ago

Shouldn't be allowed in any field.

Inverno20h ago

And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.

jwillj2k419h ago

Eventually they’ll realize the value is with the employee not the company. Buying an IP means nothing if the people who contributed are let go. They’ll get it one day.

MrCrimson18h ago

tech is different because they buy threats and then kill them. Twitter bought Vine and did nothing with it. Despite people seemingly liking it. Could've had tiktok a decade before bytedance. go figure.

Zenzuu19h ago

Monopolies shouldn't be allowed regardless. Not just for gaming.

MrCrimson18h ago

They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -

70°

The INDIE Live Expo 2024 event is to feature over 100 game titles

INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.