140°

Ranking 2015's Xbox One Exclusives from Worst to First

COG writes - 2015 was a banner year for Xbox One exclusives and although 2016 looks to be even better we take the time to rank the 2015 games from worst to first.

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cogconnected.com
COGconnected3400d ago

Too bad Starpoint Gemini 2 was so low on that list. I enjoyed that game.

MercilessDMercer3400d ago

I just want tomb raider!!! Be a year already!

vikingland13400d ago

@ Mercless
It's a great game, evidently though you don't want it because of the disagree smh.

Digital_Anomaly3400d ago

Haha... I disagree with you! You don't want that game! I know what's best for you!

The disagree fairy prowls N4G in all forms it seems, haha.

GrapesOfRaf3400d ago

Ya it looks pretty good. At least it's only timed exclusive.

Kribwalker3400d ago

I would have put halo over tomb raider on the MP alone. Otherwise it's a pretty good list

lastking953400d ago (Edited 3400d ago )

Was about to post the same thing. They better make an ori 2. Such a good game, I started a second play through but halo 5 has took all my attention.

OldGuyStillGaming3400d ago

How could Sunset Overdrive not be at least top 10 best?
Hell.. I'd give it top 5 Xbox one games so far

lastking953400d ago (Edited 3400d ago )

*2015 Sunset was 2014. You're right about it being a top 5 xbox game. First quarter of it starts out kinda boring but gets better and better afterwards.

OldGuyStillGaming3400d ago

Yup
Sorry, you are correct
I got confused because I got mine months after release

60°

Elite Dangerous Reveals New and Massive Panther Clipper Mk II Ship

The developers of the space simulator Elite Dangerous at Frontier Developments revealed a brand-new ship coming to the game.

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simulationdaily.com
180°

Halo 5 dev recalls the “frustrating” marketing that misrepresented the series’ most-hated entry

Halo 5: Guardians lead concept artist Darren Bacon explains that the game's marketing was completely seperate to the game's development.

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videogamer.com
FortWaba10d ago (Edited 10d ago )

No issue with the marketing. The story was complete garbage.

-Foxtrot10d ago

The marketing wasn't the issue, it just felt 343 were so bothered about getting Halo away from being known as a Bungie franchise that they tried to introduce so many changes to counter this.

It felt like they were trying to replace Chief as a character thus the big push on Agent Locke (he even got his own mini series). Chief was even in less missions in comparison.

Introduced squads which forced single player gamers to be paired up with 3 AI players over drop in / drop out co-op.

Cortana was butchered, ruining that relationship between Chief and Cortana we all liked. Would have been fine if the twist was the Didact was secretly controlling her or something but nothing. Did she come back in Infinite? Nope. Killed off screen in a sudden 180 to her villainous turn and replaced by a copy since they knew they screwed up.

Expected you to have read all the novels and the like to understand who Blue Team were and their relationship to Chief, had no build up to the characters and it felt like they expected you to like them without it being earned.

Everything they did felt like change for the sake of change, to mark it was a 343 game not a Bungie one and it's hilarious as they tried to f*** around with the multiplayer in Halo 4 to make it their own before reverting things in Guardians.

darthv7210d ago

I didnt mind the switching off between John and Locke... it reminded me of Halo 2 and having the Arbiter levels to trade off to.

The story was okay for me. They had to do something different as the first three games were done and there needed to be new story going in a new direction. I get the die hard fans may not have liked it, but playing it for what it is... its perfectly fine. Its a continuation of halo 4, which itself was a nice original take on the formula.

Now bring on the disagrees.

cl198310d ago

It reminded me of Halo 2 and I honestly dislike the switching in 2 and 5. The devs should of just had cuts scenes for the Arbiter and for Locke.

Elit3Nick10d ago

Booting the ur-Didact from the games was one of the greatest narrative mistakes they made (after bringing back a logic-plagued Cortana, of course). Even if you had to read the Forerunner novels to understand his history, he was one of the most complex characters in the series, and he should have remained as an enduring part of the universe.

I'm happy that he at least got a send-off in Halo: Epitaph, but it shouldn't have gotten to that point.

XiNatsuDragnel10d ago

No issues it's just wasn't good story at least my friend it wasn't well written.

Tacoboto10d ago

Yeah it says a lot about the management of 343 at the time that they could have a marketing campaign be so disconnected in tone and story from the game it's supposed to be about.

I'd imagine it would be frustrating for the developers that the marketing beats seemed far cooler than what you were stuck making. Maybe it would've been better if 343 just continued the story from their previous game but nooo they couldn't be bothered to do that even once

entra8010d ago

its the worst halo game the story the map all was garbage

cl198310d ago

I'd like to introduce you to Halo infinite.

coolbeans10d ago

You are off your damn rocker if you think Infinite's story is worse than 5's. Just by cleaning up 5's worse elements off-screen makes it a default improvement.

PhillyDonJawn9d ago (Edited 9d ago )

Campaign wise Halo infinite was better due to setting. (Open world, different approaches, setting and mission tasks)

story wise Halo 5 was better. Infinite was literally all over the place. It's like they scrapped the OG story and tried to piece some sht together. They unalived important ppl off screen!!! (Spoiler free) Ruining the main plot of Halo 5 and infinite like wth!!! That alone made the "story" worse than 5. They have to reboot the series now or pull some story where these characters are still alive. (I believe the end reveals 1 is.)

@Beans i disagree with that last statement doing it off screen when that was the main plot and a huge deal is the wrong move. We legit should've got a boss battle that did that. It seem so unsatisfying and anticlimactic. We were suppose to get an IRobot/terminator type of ending and instead we get some off screen sht 😒 We couldve had Halo 4 level emotion, instead it was done as filler

cl19839d ago (Edited 9d ago )

@Coolbeans and @phillydonjawn

Infinites story was so disjointed due to the level design. It wasn't and in my opinion still not replay able. It felt worse then the ending to Starfield.

I'm saying this as a person who's still going through playing the MCC to finish out playlists, and has Ten's of Thousands of hours in Halo since CE.

Tacoboto9d ago

The literal ending to Starfield or the closing missions? Because some of those missions were actually pretty great in my opinion. Especially Entangled.

Halo 5 had a worse story I felt than Infinite but I agree on its lack of replayability. The single PNW biome is tiring and everything not green and foresty outside is metallic and reflective inside.

Multiplayer is solid but lags behind 5 too I feel. At least it still does get some new content even as they're openly abandoning Infinite's tech for UE.

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60°

Elite Dangerous Releases Gutamaya Corsair Ship With New Update

Today, the developers of Elite Dangerous at Frontier released a new update for the game with a brand-new ship front and center.

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simulationdaily.com