Serena Nelson writes: "At Cliqist we feel that a great crowdfunded game shouldn't be relegated to merely a single month's worth of coverage, which is why we've decided to move from doing a "Game of the Month" to a "Game of Note." What's the difference? Whereas our Game of the Month featured increased focus on a particularly great crowdfunded game for a single month, the Game of Note series is an ongoing affair. Whenever we come across a particularly great crowdfunded game we'll not only give it a nifty award icon, but also lavish it with additional coverage that you may not see with other games. It's like our Crowdfunding Hall of Fame, except for games rather than developers."
The Oculus Rift version comes with more content than ever before.
Joe from GamersFTW writes: "So we wave goodbye to another year at PAX East as it disappears into the twilight of history, and now we look towards the bright future that we caught a glimpse ahead of us at the event. In retrospect, there were plenty of exciting prospect that we saw at the show; Outlast 2 got everyone incredibly anxious for all the right reasons, and Cuphead charmed its players with its beautiful presentation when it wasn’t being controller-breakingly hard. However, the focus was on VR once again as it’s starting to stand tall and overshadowing any event like a looming behemoth of the future of gaming. So, what were the most tantalizing VR games of the show?"
Gameinformer:
"PAX continues to be fertile ground for up and coming indie games. We've spent a good part of the weekend wandering through the Indie Megabooth, checking out the diamonds in the rough tucked away in odd corners, and poking around bigger booths showcasing smaller games."
Fantastic game. I missed the chance to back it on Kickstarter, but bought it as soon as it came out
An underrated game for sure. Hope more people get a chance to play it.