For being considered such a mini-game/party machine, Wii is really missing a strong core lineup of those type of games. Don't get IGN wrong - they are not asking for Game Party 2, or Carnival Games, unless they can seriously up their value - but when it comes to truly well-made offerings in this department, developers are coming up short. Even Nintendo's own Mario Party 8, which totally boasts better gameplay than the seven previous titles was a tremendous letdown. It seem like for all the hype behind party titles and mini-game compilations, there really aren't too many worth the disc they're printed on.
So when IGN saw Dokapon Kingdom for the first time, you can understand why their reaction was less than enthusiastic. IGN have faith in Atlus - especially when it comes to the obscure - but it looked like just another random party title, now with chibi characters and some kind of RPG mash-up design. Lame.
Dash Bomber writes, "Death, betrayal, backstabbing, and the destruction of every relationship you’ve ever held dear, that is Dokapon Kingdom. It is the bastard child of Monopoly and Dragon Quest developed by Sting Entertainment. A mixture of an RPG and a board game, in Dokapon Kingdom your goal is simple: become ludicrously rich while sacrificing all of your friendships. But why do you have to sacrifice your friends in order to play this? Well that’s because the game actively encourages you to pull every dirty trick in the book to win!"
I have this and always wanted to play it with someone. But the game is harsh and will utterly destroy you at least several times during the course of a game and my brother refused to play it with me. Same with all my friends. They would try it once or twice, decide it sucks, and then never play it with me again.
I would get aggravated when I would lose too, but I could roll with it better than the others. The others would just give up.
Too bad it's not on PC with online functionality. It would be a troll magnet for sure, but that could be fun too.
A look into the 2008 title 'Dokapon Kingdom'
VGC writes: "After the success of Nintendo's Mario Party franchise, there have been a few games that have sprung up with a similar premise (mostly movie tie-ins) all attaining limited success. Now imagine for just a moment that a company would decide to combine Mario Party with a turn-based role playing game; what sort of odd game would that be? Well wonder no longer as this very game exists; is it a worthy entry to the genre, or the offspring of an unholy union of genres that should not have been?"