120°

The Top 10 Video Games of 1999

UM writes: Lately I’ve been feeling nostalgic, so I decided to count down the top 15 movies of 1999. Today I’m feeling much the same way, so I thought I’d give it a try with video games. And just like there were a ton of classic movies that came out a decade ago, the same is true for games. Many classic series got their starts this year, and you might have a laugh at what we thought used to be “cutting edge” and “graphically stunning.”

But even with technological advancements, there are some games on this list that have retained their playability to this very day.

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unrealitymag.com
OhMyGandhi3041d ago (Edited 3041d ago )

I swear, 97-99 had some of the best videogames ever made. It's insane. What I love about these games is that each and every one of them felt unique, and never shied away from experimental game mechanics. That level of innovation, and a desire to break new ground seems to be going away at quite the rapid rate. Remember, these games had smaller teams with smaller budgets, hell, the multiplayer for Goldeneye was developed by two employees ON THE SIDE, in secret.

I feel like since I was born in 1990, I was exposed to some awesome games that absolutely spoiled me. Why is it that games that looked nothing like real life proved to be captivating? I wasn't worried about Tony Hawk's likeness in THPS, the visual language still allowed me to just enjoy the game and its mechanics instead of fretting over "physics-based eyelash sway" like we get in today's games. Make no mistake, there are some awesome games coming out every year since then, but I feel like the level of experimentation has decreased exponentially from the mainstream.

My favorite game of the year was probably Bloodborne, because it had an old school vibe to it. It felt like a game that shouldn't of existed in today's market, but it does. It's an insanely challenging, gory and utterly competent action game that nails combat and traversal perfectly. It looks great, but the foundation of its own design was so well realized, and polished to such a high degree, it felt like the developers actually CARED about putting out a game that didn't require a hundred patches to become "playable".

As a kid growing up in the 1990's, I was treated to so many awesome experiences, and my personal gem of a game was probably Pokemon, a game that I had no real expectations of until I wasted away in my bedroom playing it nonstop. I grew an appreciation for the magic that was game development, and amazed by every technical facet of the game I was playing.
"This game is huge, and it all fits on this little cartridge".

I think for me, when a developer did an interview for a magazine like GamePro or EGM, The developer seemed genuinely excited to bring a new game to market. They wanted to release a product of their collective imagination, a physical "hold-in-your-hands" depiction of hard work and magic in equal measure that had something to say. Obviously, when your are jumping into a new dimension, like from 2D-3D, there is going to be alot of stress, and I'm not trying to say it was all sunshine and rainbows, but compare even a young David Jaffe or Tim Schafer working on PS1 games to how they act today, and it doesn't feel like a dream to them, it's hard work, scrutinized and extrapolated by millions of players and critics, as well as the publisher imposing an impossibly tight time frame and the intent of not changing too much of what works, for fear of a loss of sales.

Now, we have Kickstarter and Steam Greenlight. We have developers breaking off from big studios to form their own, and recruit other industry legends without oversight from a "middleman".
And most importantly, we have big franchises from big publishers that have reached market saturation, and said publishers told by the gaming media in general to either back off on rampant release proliferation, or change up what has become tired and predictable. It's amazing how many scenarios can be based on, "innovate or die".

We'll just have to wait and see what happens next.

DivineAssault 3041d ago

The year Dreamcast launched too.. Such great times back then

340°

10 PS1 Games That Actually Need A Remake

With hundreds of games, some of which are considered to be classics that hold up to this day, you’ve got the pick of the litter when it comes to choosing a potential remake

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culturedvultures.com
RaidenBlack18d ago

^This. THIS!
Stop remaking PS4 games!
Remake PS1 and PS2 games à la FF7R, RE1, Mafia, Half Life style ....
Make Legend of Dragoon, Legacy of Kain etc Remakes happen

darthv7218d ago

Legend of Dragoon... WTH is Sony doing just letting this one squander?

-Foxtrot18d ago

I wonder if their mindset is like “meh we have Final Fantasy what’s the point of our own JRPG”

FinalFantasyFanatic18d ago

@-Foxtrot,
Square-Enix had a long period there where it seems they didn't know what to do with Final Fantasy, I think that time period would have been a good time to revisit their classics and remake them. Now it seems they're going full steam ahead with the franchise, so they have less reason to revisit those older games. I wouldn't mind if they subcontracted them out to other developers, that and I don't trust SE to remake their older games.

Cacabunga18d ago

Simply because i do not think it will succeed.. maybe a bad example but e we got Medievil remake after many years fans have beg asking... result is It flopped hard. Remaking a JRPG is so risky. Only a bunch of hardcore gamers who played the original would buy it. If Sony put even more budget into it then it’s even more risky.

As i suggested before, i think they should start remaking like square did with Star Ocean. Or something similar to Octopath Traveller. Build up some hype and try on higher scale later on..

Terry_B18d ago

Let me tell you about PS1 games that should get a remake actually.

Jumping Flash (As a VR game)
Ridge Racer 1-4 as Ridge Racers 3..just like the pretty perfect PSP RR1.-2 games but with even more content
Xenogears
Cardinal Sin which was full of nice ideas for its time but was plagued by technical limitations
Bushido Blade ^^ just like CS
Bust A Groove.
WWF Attitude. With the same roster, same voices,Only slightly updated gameplay but current gen graphics
Dynasty Warriors..yes the fighting game that was similar to Tekken 2 while it had weapons.As nice as the DW games are..its a shame they never released a new fighting game

And while I am at it.

Thrill Kill ...hell yes.

KyRo18d ago

Ah Thrill Kill, the game that was banned/cancelled but everyone had played 😂 what a throwback!

darthv7218d ago

jumping Flash would make a great VR game. Im actually quite surprised nobody has thought to do that one... even on the indie side for something like the meta quest.

GhostMirror18d ago

Big yes to Jumping Flash! and Ridge Racer revivals. Bushido Blade was cool as well; it was pretty deep and so much different from other fighting games at the time. Einhander was another good non-RPG from Square, which was kind of rare for them in that era.

Didn’t Thrill Kill eventually get re-skinned and released with a Wu-Tang Clan license? 😂

FinalFantasyFanatic18d ago

I miss Ridge Racer so much, give me a new game or at least a collection of the older games! I had a blast playing Ridge Racer PSP on my PS4 a few months back.

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FinalFantasyFanatic18d ago

I cannot understand the current business practice of remaking games from the previous generation, especially when they are very much playable today and still hold up well, it's even worse when people are willing buying them again. The PS1 generation is so ripe for remakes, I know more than a few people who would clamour for a Xenogears remake, or almost any game from that list.

Ravenkiss18d ago

and Valkyrie Profile Lenneth. They did Star Ocean 1 & 2 R already, VPL should get the same treatment.

Redgrave18d ago

I assume this to mean that you aren't considering the PSP port to be the remake in this statement? Like a remake of that one?

FinalFantasyFanatic18d ago

That version is quite old though, that was 18 years ago, so doing a remake in the vain of Star Ocean might be worth it (I did not think the PSP was that old until I looked it up).

Knightofelemia18d ago

I'd be down for FF8, and Xenogears. But I would also be down for Chrono Trigger and Chrono Cross. And I wish Namco would get off their ass and remake or remaster the Xenosaga trilogy.

FinalFantasyFanatic18d ago

There's been talk of a Xenosaga trilogy on the proviso that there was enough demand, I hope that actually happens one day.

Christopher18d ago

1. Tenchu: Stealth Assassins
2. Tenchu: Stealth Assassins
3. Tenchu: Stealth Assassins
4. Tenchu: Stealth Assassins
5. Tenchu: Stealth Assassins
6. Tenchu: Stealth Assassins
7. Tenchu: Stealth Assassins
8. Tenchu: Stealth Assassins
9. Tenchu: Stealth Assassins
10. Tenchu: Stealth Assassins

LoveSpuds18d ago

What a fantastic game that was!

Skuletor18d ago

You forgot Tenchu: Stealth Assassins

Snookies1218d ago

Why does From Software not do ANYTHING with this franchise... It's so sad... Can't they at least outsource it to someone to try a revival?

leahcim17d ago

masterpiece, best OST of all times.

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70°

The Best Silent Hill Characters Ranked

A breakdown of the best Silent Hill Characters that inspired and frightened gamers.

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wealthofgeeks.com
50°

Why Silent Hill Will Never Be the Same

Estelle Mejia says: Silent Hill, for those who don’t know, is a psychological horror survival series that has declined somewhat. Fans point to the fact that the original team who helmed Silent Hill 1-4, named Team Silent, has been split, either working on different games for Konami or leaving the company altogether. This has left the series without a consistent team to helm the series for about 20 years, give or take.

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pslegends.com