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How do bad video games ever see the light of day?

Sarcasticgamer.com wants to know how the heck a crappy game ever sees the light of day on a store shelf?

From the article: "I have a question I'd like answered. I have a hunch as to what the answer really is, but I'd love for some game developer to stumble across this and actually comment on it (even if anonymously.) How do seriously bad games ever get released? At some point in the development process, people involved in the games HAVE to know the game they're working on isn't fun, or is somehow substandard. Is it that game development inherently ALWAYS starts as an unfun project that slowly evolves into a fun game along the way, or do the really great games start out fun and end up being fun to play?"

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supahbad3720d ago (Edited 3720d ago )

i'm actually glad there are bad games, otherwise i'd need to sell blood

plus bad games make the good ones stand out even more

chaostheory3720d ago

This probably happens for a number of reasons. The two most likely reasons are the fundamental concept the game is based on is bad, or the title just lacks the necessary polish to implement it's ideas properly. The first one is rare in big budget titles which can afford to have the game tested, and then can scrap the project without losing to much money. Smaller companies may have to follow through with their projects to recuperate their losses. The second issue can affect all companies, it occurs when delaying a title to polish the game further becomes to costly. Alone in the Dark is a great example of this, the game had a lot of interesting ideas, which would have worked great if they could have taken the time to polish them to perfection, but to delay the game would one decrease the hype surrounding the game, and two push the amount the game would cost to make, higher than the expected sales figures, or just decrease the expected profit of the game. Video games are an industry, and most of the time any occurrences can be explained for financial reasons. There are some exceptions to this but they are relatively rare.

solid-strife3720d ago

Fact is; they were way Worse games, and I haven't played much of the new one (If in Fact it is a re-make of the REAL old Alone in the Dark for PC) - but who remembers "Fur Fighters" or that horrible Tony Hawk rip-off "Grind"

Alone in the Dark is not all that bad when you think about, seems to me like this hole article was to Rant on a game you didn't like to much.

Tisk tisk, yet Pointless

Fishy Fingers3720d ago (Edited 3720d ago )

Same reasons as movies I presume. Once a game is so far into development and has sucked up a great amount of resources and finances it would be foolish to can it. Even if it doesnt sell well any are better than nothing. You have to try an recoup something for your effort.

In the case of Alone in the Dark, everything we were shown looked very promising. I dont recall many people suggesting the game will be a flop. Once it's released and the poor reviews flood in it's a bit late to go back to the drawing board.

Also, whats a bad game to you might not necessarily be the same for everyone, we all have different tastes and wants. Your bad games is someones gem.

LostChild3720d ago

is not only how do bad games get released but what were the game testers thinking. I mean, did they not say the game is unplayable because of the controls or are they just like most beta testers, just happy to be the first to play a game before anyone else and not reporting stuff like this. Alone in the Dark could have been a really good game but the controls and analog combat kill this game from the start.

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